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0
votes
Fixed

[AnimatorOverrideController] controllers assignment to a prefab causes c...

Animation

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Oct 31, 2015

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Version/s: 5.2.2f1

How to reproduce: 1. Open the attached project 2. Find Enemy1 prefab and set its animator controller to the same Enemy1 animator con... Read more

0
votes
Duplicate

Lights not working with occlusion

Graphics - General

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Oct 30, 2015

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Version/s: 5.2.2p2

Read more

0
votes
Fixed

Build-in scripts in components open empty MD

CodeEditors

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Oct 30, 2015

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Version/s: 5.3.0b4

1. Add NetworkManager. 2. Double click on NetworkManager script. Actual result: MD opens, but it's empty. Read more

1
votes
Not Reproducible

Symbols missing in 5.2.2p1

iOS

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Oct 30, 2015

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Version/s:

With dead code stripping disabled and the -all_load linker flag this error message appears: Undefined symbols for architecture arm64... Read more

2
votes
Fixed

SocketException is thrown when creating a Socket with IPv6 AddressFamily...

Networking

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Oct 30, 2015

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Version/s: 5.2.1p3

Steps to reproduce: 1. Open attached project 2. Open scene "repro" 3. Run it 4. Notice SocketException in console: SocketException:... Read more

1
votes
Fixed

[Transparency] Cutout baked material incorrectly tints lightmap behind it

Global Illumination

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Oct 30, 2015

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Version/s: 5.2.1f1

Steps to reproduce: 1. Download and open project "740898_repro.zip" 2. Open scene "repro" and let Baked GI auto build 3. Notice one ... Read more

0
votes
Postponed

Making a copy of a struct does not properly copy it's values

Scripting

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Oct 30, 2015

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Version/s: 5.2.2p1

Steps to reproduce: 1. Open attached project 2. Inspect 'Test.cs' script, notice it makes a copy of a struct and compares their int... Read more

0
votes
Fixed

[iOS] Apple TV Splash shown in iOS Player Settings

iOS

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Oct 30, 2015

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Version/s: 5.3.0b5

See attached screenshot. A setting for Apple TV splash screen is shown 'iOS Player Settings' despite that tvOS should have a separat... Read more

0
votes
Not Reproducible

[Windows] Playing scene with MV attached debugger crashes

Scripting

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Oct 30, 2015

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Version/s: 5.3.0b4

Project Steps: 1. Open Visual studio 2015. 2. Attach debugger. 3. Play scene. 4. Crash! Read more

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