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HideInInspector attribute does not work for separate enum members
Currently the [HideInInspector] attribute does not work for enum members. 1. Open attached project 2. Open scene scene.unity - Pro... Read more
WebGL throws Uncaught SyntaxError: Unexpected number
To reproduce: 1. Open attached project 2. Build and run WebGl build 3. "Uncaught SyntaxError: Unexpected number." error thrown Read more
Trigger detection on collider's enable/disable it inside other collider.
1. Open attached project's scene 'MainScene'. 2. Run the scene. 3. When collider is being enabled collision is detected, and when it... Read more
Audio/TextureImporter mixed platform strings
Reproducible on 5.0 and 5.1 versions; Issues: Methods in AudioImporter and TextureImporter that require a platform string argument,... Read more
Changing Reflection Intensity at runtime via script doesn't work
Changing Reflection Intensity at runtime via script does not work. However, changing it manually in the editor works. RenderSetting... Read more
Project Wizard doesn't show last version used to open project
To reproduce: 1. Create project in older version of 5.0 or 5.1 2. Open project in latest version 3. Save project 4. Close editor ... Read more
[PLM] Lightmapping ignores lights culling mask
To reproduce: 1. Open attached project "CullingMask" 2. Open scene 1 3. Let it bake 4. Notice that lightmap is baked for all static ... Read more
[WebGL] Particle System's 'Gravity Modifier' field doesn't affect particles
To reproduce: 1. Open attached project 2. Build and run WebGl build 3. Notice that Gravity Modifier doesn't affect particles in WebGL Read more
Batching ignores flipped objects
To reproduce the bug please follow the steps 1. Open "Test" project 2. Open "scene" scene 3. Play scene Take a look at "Flipped Pare... Read more
Crash on opening Scripts folder
1. Open attached project "678350_jackalope.zip". 2. Try to open Scripts folder. 3. Unity stops working. Read more
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