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By Design
Votes
0
Found in
4.5.2f1
Issue ID
624664
Regression
No
TextMesh front does not correspond with the "Forward" vector of the gameobject (it's backwards)
To reproduce:
1. Create a TextMesh object
2. Notice that the game objects Forward vector (blue arrow) faces the back of the text
This especially breaks everything if you want to use Transform.lookAt since it makes the text mesh look in the opposite direction
Developer response:
This is by design, and changing it now would break a lot of existing content with very little upside. You can always rotate the transform in the script after using lookAt.
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