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By Design

Votes

0

Found in

4.5.2f1

Issue ID

624664

Regression

No

TextMesh front does not correspond with the "Forward" vector of the gameobject (it's backwards)

Graphics - General

-

To reproduce:
1. Create a TextMesh object
2. Notice that the game objects Forward vector (blue arrow) faces the back of the text

This especially breaks everything if you want to use Transform.lookAt since it makes the text mesh look in the opposite direction

Developer response:
This is by design, and changing it now would break a lot of existing content with very little upside. You can always rotate the transform in the script after using lookAt.

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