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0
votes
Postponed

[OSX] Application.CaptureScreenshot produces different colors than in pl...

OpenGL

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Jan 24, 2016

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Version/s: 5.3.1f1

Reproduction steps:1. Open attached project2. Open and play "Main" scene3. Press the "Space" button to capture screenshot4. Notice t... Read more

0
votes
Fixed

[Mac] Screen.currentResolution.refreshRate value is always zero

Scripting

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Jan 24, 2016

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Version/s: 5.3.1f1

To reproduce:1. Open attached project2. Open "TestScene" scene3. Play the scene Actual behavior: notice that in the Console two mess... Read more

1
votes
By Design

[WebGL] Materials in build look differently from the Editor view

WebGL

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Jan 24, 2016

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Version/s: 5.3.1p4

To reproduce:1. Open attached project2. Open "main" scene3. Open Lighting window4. Click Build5. Play the scene6. Notice how walls l... Read more

2
votes
Postponed

[MemoryLeak] After playing scene, more memory is allocated than released

Mono

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Jan 23, 2016

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Version/s: 5.4.0b3

Steps to reproduce:1. Turn on Task Manager to monitor the leak2. Play and stop empty project repeatedly (w/o any objects in it at al... Read more

0
votes
Not Reproducible

[MSE] SceneCount is always 1 in Awake()

Assets Management

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Jan 23, 2016

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Version/s: 5.4.0b3

Repro steps:1)Open the project and Scene12) Add Scene2 additively and press play3) See the debug prints from SceneLoadTest - sceneCo... Read more

0
votes
Fixed

[GLES] Shader using const arrays crashes on some Androids (5.2.3)

OpenGL

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Jan 23, 2016

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Version/s: 5.2.3f1

Shader code like this:const half blurKernel[11] = {0.0009765625, 0.009765625, 0.04394531, 0.1171875, 0.2050781, 0.2460938, 0.2050781... Read more

0
votes
Fixed

[iOS] OnEndDrag is not called when 'Touch Input Module' is used and it i...

iOS

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Jan 22, 2016

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Version/s: 5.3.1p2

Steps to reproduce: 1. Open attached project (DragTest.zip)2. Build the 'DragTest' scene for iOS3. Build and run Xcode project to iO... Read more

21
votes
Fixed

Scene is not considered loaded when Awake() is called

Scene/Game View

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Jan 22, 2016

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Version/s: 5.3.1p4

Scene is still going to be considered as not loaded during awake but from now on it's going to be possible to call GetRootGameObject... Read more

0
votes
Fixed

Animation importer creates different animation clip if firstly curves a...

Animation

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Jan 22, 2016

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Version/s: 5.3.1f1

How to reproduce:1. Open the attached project2. Open the editor window for AnimBug via Window/AnimBug3. Drag "Take 001" from Anm_Cap... Read more

0
votes
Not Reproducible

[Linux] OS freezes when tabbing away from fullscreen unity app

Linux

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Jan 22, 2016

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Version/s: 5.3

-e: see title, need to hard reboot the machine -repro:--build empty scene and run on linux--start in fullscreen--try to alt-tab away... Read more

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