Search Issue Tracker
Fixed in 5.2.1
Votes
0
Found in
5.2.0b4
Issue ID
715905
Regression
Yes
Selecting an option in the menu bar crashes Unity
How to reproduce:
1. Open a new project
2. Select any option in the menu bar
- Unity crashes at:
#0 0x007fff901c00dd in objc_msgSend
#1 0x007fff9507f915 in CFBasicHashAddValue
#2 0x007fff950b90f2 in CFDictionaryAddValue
#3 0x007fff8d643962 in SendMenuOpening(MenuSelectData*, MenuData*, double, unsigned int, unsigned int, __CFDictionary*, unsigned char, unsigned char*)
- This doesn't happen if something else in the editor window is clicked before clicking on the menu bar
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
- Scene view has Y coordinates of the Screen Position node flipped when some of the URP features are disabled
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
Add comment