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[Build] SetQualityLevel makes the second camera lose it's targetTexture
Repro steps: 1) Open the project and the only scene in it 2) Play in the Editor and press space 3) Notice the quality level changes... Read more
Cannot drag and drop game object when using search bar in the "Hierarchy...
Steps to reproduce: 1. Open attached project. 2. Open scene named "main". 3. In the "Hierarchy" window try searching for a word "gam... Read more
[OSX] Weird ALLOC_TEMP_THREAD errors appear after selecting File -> Save...
Steps to reproduce: 1. Open Unity on OSX 10.11.1; 2. Create new project; 3. In the new project quickly click File -> Save Scene or ... Read more
[MSE] Trying to load scene throws NullReferenceException after upgrading...
Steps to repro: 1. Launch the attached project 2. Try to open the scene Note that it throws an error in the console and cannot be ... Read more
Alignment issues in connect window
Steps to reproduce: 1. Launch Unity 2. Observe alignment issues in the connect window (please see screenshot) Please note, if there... Read more
Perl touch function sets incorrect time on windows
Perl touch function sets incorrect time on windows Read more
ISerializationCallbackReceiver throws undue exceptions
ISerializationCallbackReceiver throws undue exceptions. Read more
If you leave Editor in Play mode for 1 hour - it will give error "The pr...
What happened If you leave Editor in Play mode for 1 hour - it will give error about profiler. But I didn't even open Profiler at a... Read more
4.x to 5.x upgrade: Ambient Light Isn't Actually Ambient
I suppose we could add a flat ambient without occlusion that would only be used if you upgraded. In 4.6. Ambient was added to light... Read more
[LightmapEditorSettings] Resolution var changes Indirect rather than Bak...
Repro steps: 1) Open the project and scene 'Bake from Script' 2) Press Build in the Lighting window - notice it builds fast 3) In th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Character text is not bold in the title of GameObjects in the Inspector when naming using specific language characters
- IndexOutOfRangeException and GUI Error get thrown in Scene View when Articulation Body Edit Joints is set to "Edit the joint angular limits"
- Volumetric fog is not rendered around GameObjects that are baked with APV when Sky Occlusion is enabled
- UI Text color is incorrect when text is rendered on SubMeshUI
- "Invalid SortingGroup index set in Renderer" errors when making many modifications in same frame