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Fixed in 5.1.2

Votes

1

Found in

5.0.0b19

Issue ID

662396

Regression

No

[webGL]Panning of 3d sounds is inversed in a webgl build

Audio

-

To reproduce:
1. Open attached project
2. Open scene
3. In the scene you see that one sound source is on the left, the other one on the right of the camera with the audiolistener
4. Build scene for WebGl
5. Open WebGl build
6. Notice that both audiosources are panned inverse

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