Search Issue Tracker
Fixed in 5.1.2
Votes
1
Found in
5.0.0b19
Issue ID
662396
Regression
No
[webGL]Panning of 3d sounds is inversed in a webgl build
To reproduce:
1. Open attached project
2. Open scene
3. In the scene you see that one sound source is on the left, the other one on the right of the camera with the audiolistener
4. Build scene for WebGl
5. Open WebGl build
6. Notice that both audiosources are panned inverse
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text cursor remains visible when hovering over Command Line Arguments scrollbar in Unity Hub
- UI Builder’s "Background" icons for Repeat Y/X, Position X/Y and Slice Type are low quality and blurry in the Inspector window
- “X” button in Editor version search filter is difficult to see when Unity Hub theme is set to Dark
- [Android] The y-value of Input.mouseScrollDelta is positive when scrolling in both directions in the Player
- Crash on TexturesD3D11Base::SetTexture when using DirectX11
Add comment