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[iOS] Input from the external keyboard is not registered on some iOS dev...
How to reproduce:1. Build And Run the user’s attached “iOS Keyboard.zip” project on an iOS device2. Connect an external keyboard to ... Read more
Crash when a Particle System is running and using assetBundle.Unload(true)
Reproduction steps:1. Open the attached project "ParticleUnload"2. Enter Play mode3. Press the button4. Observe crash Reproducible w... Read more
GameObject's world position is not preserved when cutting and pasting it...
How to reproduce:1. Open the user-attached project “PasteAsChildBug”2. Open the “SampleScene” scene3. Right-click on the “Sphere” Ga... Read more
The Scene view turns white when searching for a non-existent GameObject ...
How to reproduce:1. Open the “scene_repro.zip“ project2. Write “new“ in the search bar in the Hierarchy window3. Clear the search ba... Read more
[URP] Shader Graph errors when using Probe Volumes as Light Probe System...
steps open project ensure "New Shader Graph" is open ensure a URP asset is assigned to Project Settings > Graphics ensure active ... Read more
macOS Unity Editor and Build crashes on "Graphics device is null" when a...
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Open the "Assets/Scenes/MainMenu.unity" scene3. Enter the Play Mode ... Read more
ObservableList is half-cleared when using the Clear method
Reproduction steps:1. Open the “ObservableListClear“ project2. Open the “Sample” scene3. Enter Play Mode and observe the Console Exp... Read more
Player crashes on il2cpp::vm::Runtime::InvokeWithThrow when using the "w...
Reproduction steps:1. Open the "IN-47180.zip" project2. Open "Assets/Scenes/SampleScene"3. Build and Run the project Expected result... Read more
"Exception: LogControllers.Data is not created" is thrown when calling L...
How to reproduce:1. Open the attached project "Test2Camera.zip"2. Enter Play Mode Expected results: No errors thrown in the Console ... Read more
RangeAttribute is ignored when drawing properties with an iterator
Reproduction steps:1. Open the attached project “PropertyFieldBug“2. Open the Scene “Assets/Scenes/SampleScene”3. Select the Scripta... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Physics 2D Manager documentation page is missing
- [URP] The number of Shader variants increases from 96 to 186624 when the Strip Unused Variants is set to 0
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned