Search Issue Tracker
Fixed
Fixed in 2023.3.0a9
Votes
2
Found in
2021.3.28f1
2022.3.5f1
2023.1.4f1
2023.2.0a23
Issue ID
UUM-43090
Regression
No
GameObject's world position is not preserved when cutting and pasting it as a Child to another GameObject
How to reproduce:
1. Open the user-attached project “PasteAsChildBug”
2. Open the “SampleScene” scene
3. Right-click on the “Sphere” GameObject in the Hierarchy and click “Cut”
4. Right-click on the “Cube” GameObject in the Hierarchy and click “Paste As Child”
5. Observe the “Sphere” GameObject’s position
Expected result: The position of the GameObject remained the same as it was before cutting
Actual result: The position of the GameObject is not preserved because it was affected by the Parent GameObejct
Reproducible with: 2021.3.28f1, 2022.3.5f1, 2023.1.4f1, 2023.2.0a23
Reproducible on: Windows 11 Pro
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Brush Size in the Inspector window does not update when the Brush Size in Scene View is changed
- "ArgumentOutOfRangeException" errors are thrown every time a keyboard key is pressed when renaming a component in UI Builder with a symbol and changing the name after label attribute warning
- Values in "Rect Transform" component are only partially updated when changing values in Prefab Mode
- Same Asset Type Focused Inspectors do not repaint when menus are manipulated
- Bool or Trigger Parameters can be selected via right clicking to the right of a Parameter control in the Animator Window
Ammar_Negm
Jul 18, 2023 11:06
pls fix