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When changing the x rotation every 90 degrees, 180 degrees are added to ...
Reproduction steps:1. Open attached project2. Open the "Scene" scene3. Select "GameObject" in Hierarchy and change its x rotation4. ... Read more
Error message is not shown when serial reached the maximum number of act...
Steps to reproduce:1. Have serial number which reached the max number of activations2. Use this serial key to activate Unity Pro3. O... Read more
[GL] GPU profiler is not working with OpenGL core
The new GLCore rendering backend does not have GPU profiling implemented yet Read more
Assigning a custom Debug.logger.logHandler doesn't intercept thrown exce...
To reproduce:1. Open project2. Press playNotice that the "Test" class intercepts Debug.Log and Debgu.LogException, but doesn't inter... Read more
[Particles] Particle system glitches when using Simulate from script, af...
1) Open scene 'scene'2) Press play, the left system will glitch after a few seconds. Read more
[WebGL] Scrambled bitmap font in build
-e: see title and screenshots -repro:--open project attached at the end of the email conversation--open scene--notice the text looks... Read more
When editor is closed, EditorWindow.OnDestroy is called if window is not...
To reproduce:1. Open Window/MyEditorWindow2. Close the Unity Editor3. Assets/Test.txt is written by OnDestroy as expected4. Open the... Read more
[tvOS] Rendering path cannot be changed for Apple TV builds
To Reproduce: 1. Create an empty project.2. Observe that there is no rendering path setting in Apple TV player settings. Also if som... Read more
Unity crashes when runs minimap project
Regression from Version 4.7.0f1 (9c73fd3cda99) looks like related to physx upgrade in 5.xSteps1. Open attached project2. Run "exampl... Read more
Screen overlay UI not scaling correctly with software scaling
The UI is not scaled correctly on devices not supporting hardware scaling when Screen.SetResolution is called on some devices.In par... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size