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[Occlusion/Scene/D3D] Weird interaction between tweaking OC clip planes ...
Steps to reproduce: 1. Open Unity;2. Open attached project;3. Close Unity;4. Repeat step 1;5. Open attached project;6. Open scene "O... Read more
[Text] Doesn't render at specific rotation
Repro steps:1) Open the project and RotatedTextScene scene in it2) Play it and notice there is only gray color in Game View3) Select... Read more
[AO] Disable Ambient Occluion baking for specific objects such as bilboards
Request from Plarium to implement ability to Disable Ambient Occluion baking for specific objects such as bilboards Read more
[GameView] Input works properly only on one of multiple GameView
Repro steps:1) Open the project(N.B. don't close any windows, just drag them, so you could see console and both Game Views2) Attach ... Read more
[DX11] Scene view artifacts after returning computer from sleep mode
Steps to reproduce:1. Open (any/empty) projectOptional: Add default skybox for better visibility of bug2. Do not turn off Unity and ... Read more
Orientation bug on windows phone/store
WSA and UWP generated project manifests don't respect allowed rotations, set in Unity player settings. Fixed in 5.2.3 version and 5.... Read more
Italic and bold fonts not displayed properly
To reproduce:1. Open the project inside "DynamicFontBug_521.zip" (the .zip is not the project folder, the project folder is one fold... Read more
Physics 2D Raycaster returns false positives when camera projection is s...
Reproduction steps:1. Open attached project2. Open scene "mainscene"3. Enter play mode4. Click inside the Game window to focus it5. ... Read more
Assetbundles built with the same shaders different from each other
To reproduce:1. Delete the "NewUnlitShader X.shader" files from the assets folder2. Delete everything from Assets/StreamingAssets/Te... Read more
[Build] Blend Tree 2D Freeform Directional Animation breaks after some time
Steps to reproduce: 1) Open attached 'AnimationRepro.zip' project2) open scene 'Apartment_Prototype'3) play in the editor and observ... Read more
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