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Composite binding do not reset when bound to Gamepad stick instead of ke...
How to reproduce: 1. Open the attached project "WebGLControllerBug.zip" 2. Open File>Build Settings... 3. Switch Platform to WebG... Read more
ArgumentOutOfRangeException error when adding a new Control Scheme while...
Reproduction steps: 1. Open the attached “inputcontrolscheme.zip” project 2. Open the “InputSystem.inputactions“ from the Project ... Read more
Locking the "Command" key on the accessibility keyboard inverts the inpu...
Reproduction steps: 1. Go to "System Preferences > Accessibility > Keyboard > Viewer > Enable Accessibility Keyboard" 2. Open the ... Read more
Input System not recognizing HOTAS arrangements as seperate inputs
Under the new Input System, there is an interactive rebind demo. That rebind demo button uses RebindActionUI, which then uses InputA... Read more
Multiple errors are thrown in the Console window upon exiting the Play m...
How to reproduce: 1. Open the attached project “IN-14456.zip“ 2. Open the “SampleScene” Scene 3. Enter the Play mode 4. Exit the... Read more
The character keeps moving in the same direction when the button is rele...
Reproduction steps: # Open the attached project # Open the “/Assets/Scenes/Playground.unity” Scene # Enter the Play Mode # Cl... Read more
Behavior description in the Player Input component doesn't change when c...
Reproduction steps: 1. Open the attached project “IN-9709.zip” 2. Open the “SampleScene” from the Project window 3. Select the “G... Read more
Key input state is reverted to the opposite when Editor gets focused wit...
How to reproduce: 1. Open project “InputTest.zip“ 2. Enter Play Mode, press the Control key a few times and observe the result 3.... Read more
2D Vector Composite returns "IsPressed()" incorrectly when moving the jo...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Scenes/SampleScene” Scene 3. Enter the Play Mode 4. Til... Read more
Input for UI "Destroy may not be called from edit mode!" error thrown wh...
How to reproduce: 1. Open the attached project 2. Enter play mode in scene "MainMenu" Expected result: No errors are thrown Ac... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on AudioMixer::GetFMODChannelGroup when entering Play Mode in a specific project
- Prefabs with "Flags" enum properties result in "IndexOutOfRangeException" when trying to commit/revert
- The Camera first person mode in Cameras overlay is greyed out and not clickable when the Editor is restarted with the Game View focused
- Scene View doesn't select the Canvas when it's clicked with the View Tool
- Transform fields are impossible to edit when Inspector window is resized