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Rotating a static actor won't properly wake the touching bodies up
Reproduction Steps: 1. Open the attached project2. Open the "Main" scene which is located in "Scenes" folder3. Click the Play button... Read more
Inspector animation preview Grid does not show up white until focused
How to reproduce: 1. Open attached project (reproProj.zip)2. Open scene Scenes/test.unity3. Go to the Animations folder4. Select any... Read more
[BlendTrees] Clicking anywhere in a 2D blend tree display does not cause...
How to reproduce: 1. Open attached project (reproProj.zip)2. Open scene Scenes/test.unity3. Open the Animator window4. Go into the B... Read more
[BlendTrees] Not possible to use Blend Tree Diagram to modify blending i...
How to reproduce: 1. Open attached project (reproProj.zip)2. Open scene Scenes/test.unity3. Play the scene4. Open the Animator windo... Read more
Undo.RecordObjects does not record array element values when called on a...
Steps to reproduce: 1. Open attached project2. Open scene "Scene"3. In hierarchy, notice to game objects4. Select first one and in i... Read more
[ParticleSystem] "Angle" property is not useful in Cone with base emiting
Info:Small cosmetic bug, When you have "Shape" "Cone" and" Emit From" "Base"/"Base Shell" it disables angle, I think it should also ... Read more
[Gizmos] [Light]Unparented from inactive object light gizmos are not upd...
Repro steps:1) Open the project and Repro scene2) Make sure Gizmo displayed is turned on in Game View3) Select all three lights in G... Read more
[ParticleSystem] Volumed Cone emitter with high angles, causes not fully...
Info:It seems there is some kind of limited distance how much particles are emited from shell. No Regression Project Steps:1. Open s... Read more
Unity crashes on scene opening
1. Open Attached project.2. Open Desert scene. Actual result: Unity crashes.This happened after the last merge of project, so I have... Read more
Editor crashes validating the project structure
Editor crashes validating the project structure Read more
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