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FBX file imported form Maya 2016 format not working in Unity
How to reproduce: 1. Open the attached project 2. Drag fence_2016 and fence_2014_2015 to the scene 3. Notice that fence_2016 does't ... Read more
[VR] Decreasing the renderscale results in tearing in right eye
The right eye viewport is offset upward and to the left in the VR goggles with every decrement that is applied to renderScale. See t... Read more
[ColorSpace] Changing color space to 'Linear' and reopening the project ...
Steps to reproduce: 1. Create new Unity project 2. Add random game object to the scene 3. Notice you can select anything you want i... Read more
Agent cannot pass through a passable area when Carving Obstacles are nearby
http://screencast.com/t/QguCezuU To reproduce: 1. Open attached project 2. Open NavMeshIssue scene 3. Enter play mode 4. Drag around... Read more
[Android/IL2CPP] Crash when large value-type used as a param with generi...
App built from A* example scene crashes instantly on run if built with IL2CPP Read more
[Windows] Windows player issues on dual monitor setup
To reproduce: 1. Build and run project 2. Press full screen button 3. Press No full screen button 4. Notice that the application go... Read more
Incorrect Enlighten data in Asset Bundle when disabled Static batching
To reproduce: 1. Open project AssetBundlesTest from 721609 2. Disable static batching 3. Asset Bundles > Build Asset bundles 4. Play... Read more
ETC1 + Alpha not working on UI Images when the used sprite is with 'Pack...
Steps to reproduce: 1. Open the attached project 2. Make sure that: Editor mode is set to Android Texture 'bar_iso_energy' is... Read more
[IL2CPP] System.Text.Encoding.GetEncoding() throws NotSupportedException
1. Open attached project 2. Build to iOS with IL2CPP 3. XCode console will throw "NotSupportedException" Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode
- Vertical and horizontal scrollbars appear and disappear when dragging an attribute to a different position within the Shader Graph Hierarchy
- AudioSource.PlayDelayed() does not work with Audio Random Containers
- Compatible with the VFX Graph Shader Graph can't be dragged and dropped into the "Output" block from the Project window
- [Silicon] Freeze/crash on BrotliDecoderDecompressStream when using System.IO.Compression.BrotliDecoder.TryDecompress