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TrueTypeFontImporter.GenerateEditableFont does not work
TrueTypeFontImporter.GenerateEditableFont always generates a font that cannot be loaded as it's format is not supported. However, u... Read more
"Sorting Layer" of Sprite Renderer is not drawn bold when overwritten in...
How to reproduce: 1. Start a new project 2. Create an empty GameObject 3. Add a SpriteRenderer component 4. Drag the GameObject to t... Read more
Monitor selection for Mac/Linux resolution dialog
-e: an option to select the output screen was added to Windows resolution dialog of standalone builds but it is not available for th... Read more
Standalone player is always on top
To reproduce: 1. Open new project 2. Make Windows Standalone build 3. Run build in Windowed mode 4. Drag player window around scr... Read more
uGUI input field broken on WP8
uGUI input field seems to throw exceptions when trying to use it on a WP8 build. To reproduce: 1. Open attached project 2. Open sce... Read more
WWW.GetAudioClip doesn't work on .ogv clips anymore
To Reproduce: 1. Open scene vid, play, notice that there is no sound. 2. Using MovieTexture.audioClip instead on the same video wo... Read more
Calling AudioClip.SetData causes a crash
Repro: 1. Open & run 'Untitled' scene. 2. Should crash on .SetData. Can't repro on 4.5.3p3, get a 'Cannot set data on streamed sam... Read more
Does not auto select gameObject when dragged into hierarchy from project...
To reproduce: 1) Create new project 2) Create a GameObject 3) Drag it from Hierarchy to Project View to make a prefab 4) Drag the ne... Read more
New events added to an EventTrigger cannot be removed in inspector if th...
To Reproduce: 1. Add a new EventTrigger. 2. Add new event (PointerEnter) & add 2 entries to it. 3. Add a pointer exit event, noti... Read more
Crash when there is more than a certain number of canvasses in scene and...
Repro: 1. Open levels/L0A in the attached 'CanvasCrashRepro.zip'. 2. Enable 'Canvas' object in hierarchy, Unity should crash. 3. Re... Read more
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