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[WebGL] Scrambled bitmap font in build
-e: see title and screenshots -repro:--open project attached at the end of the email conversation--open scene--notice the text looks... Read more
When editor is closed, EditorWindow.OnDestroy is called if window is not...
To reproduce:1. Open Window/MyEditorWindow2. Close the Unity Editor3. Assets/Test.txt is written by OnDestroy as expected4. Open the... Read more
[tvOS] Rendering path cannot be changed for Apple TV builds
To Reproduce: 1. Create an empty project.2. Observe that there is no rendering path setting in Apple TV player settings. Also if som... Read more
Unity crashes when runs minimap project
Regression from Version 4.7.0f1 (9c73fd3cda99) looks like related to physx upgrade in 5.xSteps1. Open attached project2. Run "exampl... Read more
Screen overlay UI not scaling correctly with software scaling
The UI is not scaled correctly on devices not supporting hardware scaling when Screen.SetResolution is called on some devices.In par... Read more
Animation Clip Length value is incorrect if animator is loaded from Asse...
How to reproduce:1. Open the attached project2. Open and Play "Test" scene3. Select "GameObject" in hierarchy4. Notice that it shows... Read more
[OSX] Editor freezes when clicking Game tab after creating a 3D object o...
How to reproduce:1. Creat a new 3D project2. GameObject > 3D Object > Plane3. Click Game tab4. Editor freezes Issue is reprodu... Read more
[iOS][IL2CPP] Game crashes when instantiating a LegacyParticle from an A...
Steps to reproduce: 1. Open attached project2. Open 'main' scene3. Switch to iOS4. Click Assets/Build AssetBundles in the menu bar5.... Read more
Default weight value in Created Animator cannot be changed by modifying ...
How to reproduce:1. Open the attached project2. Create Animator controller Test>AnimatorController>AnimatorController3. It wil... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera