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[UWP] Build & run either fails or takes extremely long
What happened Build & run isn't stable. It either takes very long or just fails. How we can reproduce it using the example you a... Read more
Error message when baking real-time GI: "(int)indices[kDynamicLightmap] ...
To reproduce: 1. Open attached "Smaller repro" 2. Make sure realtime resolution is 0.0001 (it doesn't affect repro, so for faster ba... Read more
[Physics2D]HingeJoint2Ds not working with flipped X-axis (i.e. X-scale o...
To reproduce: 1. Open the scene "hospital" in "A_Scenes" 2. Press play 3. Click on the screen 4. Notice that all the rigidbodies tha... Read more
[Standalone][DX9] UI disappears when triggering a resolution change (5.2...
Repro steps: 1)Open the attached project and add cube to the existing scene 2) Build the project using DX9 rendering. 3) Run the exe... Read more
Game Window Does not Render anything
To reproduce: 1. Open attached project 2. Open Island scene 3. Notice that game view doesn't render 4. Disable/Enable FPSControlle... Read more
Scene View Navigation Delays
When moving around the scene view with WASD and mouse controls, the view will occasionally stop moving regardless of the current key... Read more
[OSX] Unity crashes when logging in with the Remember Me box unchecked
How to reproduce: 1. Create a new user account (with Admin privileges) 2. Open Unity in that account 3. Log-in to the services - M... Read more
[Gear VR] Application cannot build since Unity 5.2
When building an application that uses Oculus VR Utility, unity throws an error: "Duplicate file(s) in apk". This was not present in... Read more
UI images with negative width or height produce artifacts
Steps to reproduce: 1. Open attached project 2. Untitled scene should be loaded automatically. If not, then load it manually 3. Not... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Depth texture is flipped when specific URP rendering settings are applied
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode
- Vertical and horizontal scrollbars appear and disappear when dragging an attribute to a different position within the Shader Graph Hierarchy
- AudioSource.PlayDelayed() does not work with Audio Random Containers
- Compatible with the VFX Graph Shader Graph can't be dragged and dropped into the "Output" block from the Project window