Search Issue Tracker
Not Reproducible
Votes
2
Found in
5.2.0f2
Issue ID
722668
Regression
No
[UWP] Build & run either fails or takes extremely long
What happened
Build & run isn't stable. It either takes very long or just fails.
How we can reproduce it using the example you attached
1. Build & run any project to UWP using any configuration.
2. It takes more than 7 minutes to run the app. Using Visual Studio directly it takes less.
Workaround: Don't use "Build and run" button. Instead, build VS solution, and build from VS project.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
Add comment