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[iOS] Incorrect Snapshot shown after orientation is changed while app is...
To Reproduce: 1. Deploy the attached (or any other project) to a device in Landscape orientation. 2. Go to home screen and rotate d... Read more
[iOS] Incorrect 'Splash Image' shown on iPads running iOS 9
To Reproduce: 1. Deploy the attached project. 2. Observe that on all ipad which have iOS 8/9 the 'Mobile Splash Screen' from 'Legac... Read more
Setting the cursor with CursorMode.Auto in WebGL build makes the cursor ...
How to reproduce: 1. Open attached project 2. Build to WebGL and run - Note how the cursor has an odd offset in the red and alpha ... Read more
[WP8] Building throws a lot of errors: `System.Func`2` doesn't exist in ...
To reproduce: 1. Create a new project 2. Build for WP8 3. Notice errors in console: Reference rewriter: Error: type `System.Func`2` ... Read more
Crash when removing Canvas component from animated Button
Steps to reproduce: 1. Open attached project ("ButtonAnimationCrashRepro.zip") 2. Open scene "repro" 3. Run the scene 4. Hoover mou... Read more
Type.GetCostructor, Type.GetMethod doesn't work well for il2cpp
How to reproduce: 1. Open attached project 2. Build to iOS and run - Note that half of the tests fail Read more
Physic2DRaycaster allocates 24 bytes each frame
Project Steps: 1. Build project for windows 32 with profiler connected. 2. Notice that EventSystem.Update allocates 24 bytes each f... Read more
UNetWeaver error when SyncEvents use the same delegate
Error "UNetWeaver error: ProcessInstructionMethod failed" when using the same delegate for multiple SyncEvent events. Read more
Multiple mesh errors when parent size is negative and shadow component i...
Reproduction steps: 1. Open attached project 2. Open scene "test" 3. Select the gameObject "Text" (under Canvas/Panel/Text) 4. Switc... Read more
[WebPlayer] [System.Net.Security.SslStream] SslStream.AuthenticateAsClie...
Reproduction steps: 1. Open attached project 2. Open scene "TestScene" 3. Enter play mode 4. Observe the console logs. If the reques... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Depth texture is flipped when specific URP rendering settings are applied
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode
- Vertical and horizontal scrollbars appear and disappear when dragging an attribute to a different position within the Shader Graph Hierarchy
- AudioSource.PlayDelayed() does not work with Audio Random Containers
- Compatible with the VFX Graph Shader Graph can't be dragged and dropped into the "Output" block from the Project window