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[Editor]Layout rebuild loop error when resizing game view
Repro steps: 1) Open users project, go to "main" scene. 2) Try changing game window size. 3) Notice errors in the console. "Trying ... Read more
[DX12][Editor] Moving or clicking in the inspector causes the preview ca...
Other issues consist of lighting flickering in scene window. Steps to repro: Open unity with DirectX 12 enabled (-allow-d3d12) Ope... Read more
[MacOS] Crash in SubstanceImporter_CUSTOM_SetMaterialInformation when ge...
Steps to reproduce: 1. Open the attached project on a Mac 2. Select the 'Grass' substance located in Assets/Textures/Environment 3.... Read more
[iOS] Launch Screen not shown on iPod Touch (5th Gen)
iPod touch 5th gen not showing the launch screen. It works only with legacy launch images. To repro: 1: Open attached project 2: Se... Read more
[UI] Canvas elements are not visible after importing project
Steps to reproduce: 1) open the project 2) scene 'Menu3D' 3) observe scene (behavior both on scene and game view) Expected behavio... Read more
Cloth defies gravity at small timeScale value
Steps to reproduce: 1. Download and open attached project "Net Test.zip" 2. Open and play scene "Test" 3. Press "M" on keyboard to c... Read more
Setting rigidbody.inertiaTensor to itself changes rigidbody behaviour
To reproduce: 1. Open the project 2. Open the scene "Demo C#" 2. Drive the car around a bit 3. Notice that it behaves as expected (d... Read more
LoadLevel does not work with unsaved scenes
Steps to reproduce: 1) open attached project 2) create new scene 3) attach the 'NewBehaviorScript' to any of the GameObjects 4) pres... Read more
[Mouse] Cursor disappears when locked though Cursor.visible is set to true
To reproduce: 1. Open attached project 2. Open "Test" scene 3. Play the scene 4. Click "L" keyboard button to lock the cursor Actua... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Adaptive Probe Volume “No Adaptive Probe Volume in Scene” warning is shown only on the first time and is never shown again when baking the Adaptive Probe Volumes with all the Adaptive Probe Volume components disabled
- “NullReferenceException” thrown in Console when changing Profile field to ‘DefaultLookDevProfile’ in Lighting window after deleting Directional Light
- "GardenDraft_LightingSettings" Asset is included in the URP Sample Template
- “Releasing render texture that is set as Camera.targetTexture!” Error thrown in the Console when undoing/redoing Camera addition in Graphics Compositor window > Render Schedule list
- The cursor moves into wrong place when renaming folder/asset