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[Layout] "Cannot preview transition:.." text is clipped in a transition ...
To reproduce: - Select a transition between two states which does not have an animation assigned - Observe that "Cannot preview tran... Read more
[Animator] Dragging animator to other project causes exceptions
Steps to reproduce this bug: 1. Open new project ('project1') 2. Create animator controller 3. Open another project ('project2') 4.... Read more
[WP8][Shaders] Ground is black in tessellation sample scene before pause...
The tessellation sample scene is rendered wrong initially on windows phone 8 and windows phone 8.1 devices To reproduce: 1. Import ... Read more
Typo in doc
1 Open link file:///C:/Program%20Files/Unity%205.0.0b22/Editor/Data/Documentation/en/Manual/FBXImporter-Rig.html it has text: "If yo... Read more
Raycasters sorting doesn't match Canvas sorting
uGUI: Raycasters sorting doesn't match Canvas sorting (4.6.1p5) # PROBLEM When you have 2 Canvas with 'Screen Space - Overlay' rend... Read more
uGUI project textures/sprites are messed up when built to Android
Building to android sample uGUI project brings undesired artifacts to GUI elements. Read more
[WSA] project crashes with connected webcam on PC
Launching WSA project with connected USB webcam on PC, project instantly crashes. Repro steps: 1. build and run attached project "w... Read more
Bug reporter: Buttons have different styling on Windows vs OSX
On Win all buttons use the same styling. On OSX "Bug Reporting FAQ" and "Known Issues" use the same styling. Other buttons are diffe... Read more
[StandardAssets][WP8] RollerBall does not react to Turn/Look on Lumia 1520
To reproduce: 1. Import the StandardAssets 2. Build & Run for WP8, deploy to a Lumia 1520 3. Open up the RollerBall scene 4. Try in... Read more
Markup format is not supported on fogbugz but is shown in the preview
Steps to reproduce: 1. Open bug reported window (Window -> Report a bug) 2. Enter: ' <b>, <s>, <i> some text ' in title or descript... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow