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[ES] Masking does not work on Tegra 4 in Unity 5
Masking does not work on Tegra 4 Android device, with Unity 5 versions Read more
[OSX] Render Texture does not work in Firefox, Safari
How to reproduce: 1. Open attached project 2. Open scene Main.unity - Note how there is a cube properly rendered onto the texture ... Read more
Lightmapping produces incorrect result (one wall panel is darker than th...
The far wall (on +z axis) is made from 3 planes. The middle plane comes out much darker when light is baked. Looking like this: http... Read more
[AssetBundles/Shaders] With "Optimize Mesh Data" enabled, vertex colors...
Steps to reproduce this issue: 1. Open the attached project 2. Open 'Main' scene -The scene has mesh with vertex colors which is bu... Read more
TerrainData.SetHeights doesn't update TerrainCollider properly
By changing terrain heights in small area TerrainData.SetHeights doesn't update terrain collider. 1. Open project "SetHeightsBug" (... Read more
[AssetBundles] Bundle with packed textures includes source textures in a...
Steps to reproduce this issue: 1. Open the attached project 2. There are 4 textures that are packed into an atlas 3. Click Assets-... Read more
[FBX] FBX files are rescaled incorrectly when dragged on to the scene
Steps to reproduce: 1. Create a new Unity project 2. Import all the models attached to this report 3. Drag the '1meter_Cube.obj' an... Read more
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