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0
votes
Fixed

SendToAll is called twice on the host

Networking

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Dec 21, 2015

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Version/s: 5.3.1f1

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1
votes
Fixed

State machine behavior that has a specific serialization error removes a...

Animation

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Dec 21, 2015

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Version/s: 5.3.1f1

To reproduce:1. Open attached project2. Open "testscene" scene3. Play the scene4. Press space keyboard button5. Notice the robot tur... Read more

0
votes
Won't Fix

[Ambient][Gamma] HDR color picker color is different from the one used i...

Progressive Lightmapper

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Dec 21, 2015

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Version/s: 5.4.0b1

To reproduce:1. Open attached project2. Open scene 13. Open ambient color picker4. Compare the current color displayed in color pick... Read more

0
votes
Fixed

[MeshRenderMode] Particles are scaled too much

Shuriken

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Dec 21, 2015

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Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project2. Open scene "Test"3. Select "Particle System" in hierarchy to simulate it4. Notice tha... Read more

0
votes
Fixed

[WP8.1][WSA]Reducing resolution while maintaining fullscreen not working...

WP8.1

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Dec 21, 2015

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Version/s: 5.3.0f4

To reproduce:1. Build attached project2. Run project on Lumia 15203. Notice weird effect on the screen Reproducible with: 5.4.0b1, 5... Read more

6
votes
Fixed

Multiline Keyboard on iOS devices looks weird

Input

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Dec 21, 2015

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Version/s: 5.4.0b1

1. Run on some iOS device script that opens device`s keyboard with multiline:keyboard = TouchScreenKeyboard.Open("", TouchScreenKeyb... Read more

0
votes
By Design

On Android Input.GetTouch (i).deltaTime 0.00X value is always changing a...

Input

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Dec 21, 2015

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Version/s: 5.4.0b1

1. Run the attached project (or use any script that shows values of deltaTime variable of Input.GetTouch) on Android device2. Toucht... Read more

0
votes
By Design

[FrameDebugger] Displayed vertex and index counts are much larger than t...

Graphics - General

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Dec 21, 2015

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Version/s: 5.3.0f4

Static batch draw calls with just two cubes display vertex/index counts of 5000. Read more

0
votes
Not Reproducible

[tvOS] Artefacts on materials when running with GLES2/3

tvOS

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Dec 21, 2015

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Version/s: 5.3.1f1

To Reproduce: 1. Build the attached project for tvOS.2. Deploy with GLES2 backend.3. Observe that all the materials in the scene are... Read more

0
votes
By Design

altitudeAngle and azimuthAngel variable of Input.GetTouch always return ...

iOS

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Dec 21, 2015

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Version/s: 5.4.0b1

1. Run the attached project (or use any script that shows values of altitudeAngle and azimuthAngel variable of Input.GetTouch) on iO... Read more

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