Search Issue Tracker
Unloading a scene can destroy non-instantiated prefabs that are indirect...
How to reproduce:1. Open the attached project "UnloadSceneBug.zip"2. Open and play Scene13. Left Mouse Click to the game view, it wi... Read more
[Physics][Cloth] Cloth with capsule and sphere colliders crashes unity
Reproduction steps:1) Open "ClothCrash" project and make sure that you are in the "test" scene.2) Go into playmode and crash. Note:M... Read more
Integrated VR expects Oculus, regardless of actual target
Regardless of what VR platform is being targeted, the Unity Editor always prints the following error message in the console when ent... Read more
Listening multiple hosts can not add external connection
Steps to reproduce:1. Download and open project " uNet bug report"2. Open and build project's scene "scenes/uNet transform sync"3. P... Read more
Unity does not correctly identify new packages, and in certain cases doe...
- Attached to this report are 4 packages with the following contents:- PackageA_V1:-- PackageA/GameObjectA.1.prefab-- PackageA/GameO... Read more
"Prefab has multiple Transform components" error does not link to the co...
Reproduction steps:1. Open attached Unity project.2. Notice "Prefab has multiple Transform components! Removing them automatically w... Read more
RenderTextures do not include Canvas (UI) elements
How to reproduce:1. Open the attached project2. Open and play Main scene3. Notice that where was white screen, screenshot appeared4.... Read more
relativeVelocity.magnitude is measured differently in 5.3
http://forum.unity3d.com/threads/bug-relativevelocity-magnitude-is-measured-differently-in-5-3-1p1.377116/#post-2458702 Read more
Prefab creation with Drag&Drop from Hierarchy to Project doesn't mark sc...
How to reproduce:1. Create a new project2. Save the scene3. Drag and Drop Main Camera from Hierarchy to project folder so it becomes... Read more
[Editor] Loading via asset bundle causes loss of information in shaders
Steps to reproduce:1. Download and open attached project "StandardShaderAssetBundleTest.zip"2. Open "EmissionMissing"3. Drag a prefa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [macOS] Editor crashes after entering Play mode with overlapping GameObjects with Cloth Component and Cloth Inter-Collision enabled
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog
- Look Dev window flickers when resizing the window after docking it