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0
votes
Fixed

Building fails on WebGL

WebGL

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Oct 22, 2014

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Version/s: 5.0.0b9

To reproduce this bug: 1. Open the attached project 2. Open 'Scene' 3. Try to build on WebGL 4. Exceptions are thrown On 5.0.0b9 t... Read more

0
votes
Not Reproducible

Format Exception, Invalid Format error when using float.Parse();

UI

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Oct 22, 2014

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Version/s: 4.6.0b21

To reproduce: 1. Open attached project 2. Open Mainframecsharp or Mainframejs 3. Press Play 4. Notice error thrown in console Read more

3
votes
Duplicate

Enlighten does not use specified Lightmap Snapshot composite

Global Illumination

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Oct 22, 2014

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Version/s: 5.0.0b9

Upon opening a scene, Enlighten applies the default lightmap rather than the specified lightmap snapshot. Read more

0
votes
By Design

Change any of the Toggle properties in inspector will trigger onValueCha...

UI

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Oct 22, 2014

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Version/s: 4.6.0b21

To reproduce: 1. Open attached project 2. Open Mainscene 3. Press play 4. Select toggle in hierarchy 5. Change any property of Togg... Read more

0
votes
Fixed

UI: Script,using IDragHandler does not behave correctly when having a Sc...

UI

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Oct 21, 2014

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Version/s: 4.6.0b20

To reproduce this issue: 1. Open UI_Example_Project 2. Open Drag&Drop scene 3. Select 'Panel A' in the hierarchy 4. Add 'Scroll Re... Read more

0
votes
Duplicate

Sprite stops rendering if user ever adjusts tiling on shader

Shaders (Legacy)

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Oct 21, 2014

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Version/s: 4.6.0b20

To reproduce: 1. Open attached project 2. Open test scene 3. Select New Sprite in hierarchy 4. Change Tiling to 0 5. Notice warning... Read more

0
votes
Fixed

ViewportToWorldPoint is different on WP8 when using an orthographic camera

WP8

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Oct 21, 2014

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Version/s: 4.3.3f1

To reproduce: 1. Open attached project.It outputs the ViewportToWorldPoint x and y values 2. Build & run for WP8 3. Switch between t... Read more

20
votes
Fixed

m_TransformInfo.localAABB.IsValid when reimporting the example project.

UI

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Oct 21, 2014

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Version/s: 4.6.0b21

Steps to reproduce : - import the UI example project - reimport all and notice the errors IsFinite(outDistanceAlongView) UnityEdit... Read more

1
votes
Fixed

InputField.OnSubmit is triggered needlessly

UI

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Oct 21, 2014

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Version/s: 4.6.0b21

To reproduce: 1. Open attached project 2. Open InputFieldOnSubmitTest scene 3. Attach the ActivateInputFieldOnStart script to the i... Read more

0
votes
Duplicate