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0
votes
Fixed

[Linux Editor] Some GameObject menu item options for assets should be di...

Linux

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Mar 01, 2016

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Version/s: 5.3.3f1

Steps to reproduce: 1. Create empty project.2. Create new script.3. Select that script4. Click on "GameObject" menu item.5. See that... Read more

0
votes
Fixed

[Linux Editor] It is possible to try to open a script as scene in additi...

Linux

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Mar 01, 2016

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Version/s: 5.3.3f1

Steps to reproduce: 1. Create empty project.2. Create new script.3. Right click on that script.4. On the popup box, click Open Scene... Read more

0
votes
Fixed

Unbuntu - Window menu items are in different order than on win and macOS

Linux

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Mar 01, 2016

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Version/s: 5.3.3f1, 2019.3.0a12

Old steps to reproduce: 1. Create empty project.2. Look at Help and Window menu buttons3. Click on window -> See there is "About ... Read more

4
votes
Fixed

[Linux Editor] Saving custom layout does not correctly saves the scale o...

Linux

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Mar 01, 2016

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Version/s: 5.3.3f1

Steps to reproduce: 1. Create empty project.2. Make your scene or inspector window very big.3. Save your layout under any name.4. Se... Read more

1
votes
Fixed

[Linux Editor] Detached editor windows behave differently than native wi...

Linux

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Mar 01, 2016

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Version/s: 5.3.3f1

Steps to reproduce: 1. Create empty project.2. Create new particle system (shuriken)3. Select particle system.4. In the inspector wi... Read more

0
votes
Fixed

Can add the same scene several times into 'Scenes in Build' list with dr...

Deployment Management

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Mar 01, 2016

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Version/s: 5.3.3p2

1. Save some scene in your project2. Go File -> Build Settings. 'Build Settings' dialog is opened3. Drag and drop your scene seve... Read more

0
votes
Fixed

Dragging a texture from browser into unity creates corrupted file instea...

Scene Hierarchy

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Mar 01, 2016

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Version/s: 5.3.3p2

Dragging a texture from browser (Firefox) into unity creates corrupted file instead of a texture. To reproduce:1. Open up a new proj... Read more

0
votes
By Design

Two identical objects produce different Navmesh results

AI

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Mar 01, 2016

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Version/s: 5.3.3p2

How to reproduce: 1. Open attached project2. Open scene test.unity3. Open the Navigation window- Make sure the Agent Radius is about... Read more

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