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2
votes
Postponed

[Physics][Cloth] Cloth with capsule and sphere colliders crashes unity

Physics

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Jan 02, 2016

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Version/s: 5.3.1p1

Reproduction steps:1) Open "ClothCrash" project and make sure that you are in the "test" scene.2) Go into playmode and crash. Note:M... Read more

0
votes
Fixed

Integrated VR expects Oculus, regardless of actual target

VR

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Jan 02, 2016

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Version/s: 5.3.1p1

Regardless of what VR platform is being targeted, the Unity Editor always prints the following error message in the console when ent... Read more

0
votes
Won't Fix

Listening multiple hosts can not add external connection

Networking

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Jan 02, 2016

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Version/s: 5.3.1f1

Steps to reproduce:1. Download and open project " uNet bug report"2. Open and build project's scene "scenes/uNet transform sync"3. P... Read more

0
votes
Won't Fix

Unity does not correctly identify new packages, and in certain cases doe...

-

Jan 02, 2016

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Version/s: 5.4.0b1

- Attached to this report are 4 packages with the following contents:- PackageA_V1:-- PackageA/GameObjectA.1.prefab-- PackageA/GameO... Read more

8
votes
Fixed

"Prefab has multiple Transform components" error does not link to the co...

Editor - Other

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Jan 02, 2016

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Version/s: 5.4.0b1

Reproduction steps:1. Open attached Unity project.2. Notice "Prefab has multiple Transform components! Removing them automatically w... Read more

22
votes
By Design

RenderTextures do not include Canvas (UI) elements

uGUI

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Jan 02, 2016

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Version/s: 5.3.1p1

How to reproduce:1. Open the attached project2. Open and play Main scene3. Notice that where was white screen, screenshot appeared4.... Read more

1
votes
Fixed

relativeVelocity.magnitude is measured differently in 5.3

Physics2D

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Jan 01, 2016

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Version/s: 5.3.1p1

http://forum.unity3d.com/threads/bug-relativevelocity-magnitude-is-measured-differently-in-5-3-1p1.377116/#post-2458702 Read more

0
votes
Fixed

Prefab creation with Drag&Drop from Hierarchy to Project doesn't mark sc...

Assets Management

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Jan 01, 2016

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Version/s: 5.4.0b1

How to reproduce:1. Create a new project2. Save the scene3. Drag and Drop Main Camera from Hierarchy to project folder so it becomes... Read more

0
votes
Fixed

[Editor] Loading via asset bundle causes loss of information in shaders

Asset Bundles

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Dec 31, 2015

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Version/s: 5.3.0f4

Steps to reproduce:1. Download and open attached project "StandardShaderAssetBundleTest.zip"2. Open "EmissionMissing"3. Drag a prefa... Read more

0
votes
Fixed

[Animation] Optimizing game objects in model's rig import settings creat...

Animation

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Dec 31, 2015

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Version/s: 5.3.1p1

Animations get skewed/distorted when animated objects are scaled and "Optimize Game Objects" is selected How to reproduce: 1. Open n... Read more

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