Search Issue Tracker

Fixed in 5.0.X

Votes

1

Found in

5.0.0f4

Issue ID

677818

Regression

No

[HingeJoint] Objects with constraints gets high velocity on collision with other object

Physics

-

1. Open attached project
2. Open scene "Level25"
3. Press play
4. Click on one of connected green balls
5. On collision with white block, ball will fly out of the scene

OR

1. Create new project
2. Create 2 spheres with constraints on X,Y rotation and Z position
3. Connect them with hinge joint
4. Put cube between them
5. Press play

Note: it is easier to repro if upper sphere will have bouncing physic material.

Comments (1)

  1. aurelioprovedo

    Mar 07, 2015 18:04

    This happens to me with ConfigurableJoints too.

    The rotation constraints seem to be the problem. My rotation-constrained rigidbodies are rotating, ignoring the constraints. This did not happen before upgrading the project.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.