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Two independent Particle systems appear to be using the exact same seed ...
How to reproduce: 1. Open attached project2. Open scene particles.unity3. Play the scene- Note how the coloured particles and the bl... Read more
[SpriteEditor] Sprite name changes to "Sides" value temporarily
Repro steps:(Gif attached)1) Open attached project and select any sprite in Asset window.2) In Inspector hit Sprite Editor and edit ... Read more
MissingReferenceException when aborting save pop up generated by Sprite ...
Reproduction steps:(Gif in Edit)1) Open attached project, select any sprite in the Asset window.2) Hit Sprite Editor button in Inspe... Read more
Drag and drop prefab into scene of another Unity instance gives random o...
Steps to reproduce: 1. Download attached DragAndDropError.zip, there are two projects: "DragMe" and "ToThis".2. Open both of them wi... Read more
[ReflectionProbes] Multi-selecting reflection probes now displays only o...
To reproduce:1. Create new scene2. Create 2 reflection probes3. Select them both4. Notice that only one preview is shown Regression ... Read more
[SpriteEditor] Change Shape values can be saved despite the warning that...
Reproduction steps:(Gif in the Edit)1) Open attached project.2) Go into playmode, select any sprite in Asset window.3) In Inspector ... Read more
[ReflectionProbe] LogStringToConsole when reflection probe is selected
To reproduce:1. Create new scene2. Add reflection probe3. Move it around4. Notice horrible lag and hundreds of UI messages logged in... Read more
GameObject View actions like align or move don't work
To reproduce:1. Create new scene2. Select camera3. Use "Align to view" or "Move to view command" either by selecting it from toolbar... Read more
Shader function UnityGI UnityGlobalIllumination specific overload causes...
Project Steps:1. Downloade asset store project "Blacksmith - Enviroment").2. Use glcore API. (For some reason legacy doesn't fail).3... Read more
[WebGL] on graphics api settings change audio files get reimported
-e: see title, doesn't do that for standalone builds -repro:--import the standard assets from asset store--switch platform to WebGL-... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping