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PlayOneShot() gets reduced volume if the main script thread is busy or w...
How to reproduce: 1. Open the attached project 2. Open the scene "Scenes/audiostarttest" 3. Press play 4. You should be presented w... Read more
CMD+A does whatever it feels like doing after going into the Preferences...
How to reproduce: 1. Open a script in MonoDevelop 2. Position the typing cursor anywhere in the code 3. Press CMD + A - It will li... Read more
Objects lighten up by light probes in Gamma Color Space looks too bright
To reproduce the bug please follow the steps 1. Open case_678167 project 2. Bake scene lighting (Lighting window -> Build) 3. Cube t... Read more
Instantiated prefab is placed in the center even when new position was s...
To reproduce: 1. Open attached project 2. Open TestScene 3. Press play 4. Notice that button is placed in the center even when new ... Read more
[OSX] Accessing GUIClip type via Reflection returns Null
How to reproduce: 1. Open attached project - Project contains an editor script 2. Go to menu Test/Demo Window - Note how the cons... Read more
Plugin Importer settings do not persist when exporting a .unitypackage
How to reproduce: 1. Open attached project - Package has 3 different Release channels (Debug, Profile, Release) for a single plugi... Read more
Mathf.FloorToInt behavior changed in Unity 5
Mathf.FloorToInt bahavior changed from 4.6 to 5.0. In 5.0: When the floating point value gets close to int.MaxValue or greater, the ... Read more
Android auto rotation switches accelorometer input
Rotating device 180 degrees returns incorrect accelorometer input when screen has rotated Read more
[ComputeBuffer] Improve error messaging on ComputeBuffer constructor usage
Trying to create a new ComputeBuffer from code with ComputeBuffer c = new ComputeBuffer (5, 5); I get these errors printed to the Co... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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