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0
votes
Fixed

GetPixels on Android returns incorrect data

Android

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Jan 05, 2016

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Version/s: 5.3.1f1

When using GetPixels to get access to texture data on the Android platform and in the editor in the Android build mode the resultant... Read more

0
votes
Fixed

[Windows] Exception thrown by Mono.Security.Protocol.Tls.SslStreamBase.E...

Mono

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Jan 05, 2016

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Version/s: 5.3.1f1

Reproduction steps: 1. Open attached "New Unity Project 30" Unity project.2. Open and play the "Frontend/Scenes/bank" scene.3. Check... Read more

7
votes
Duplicate

[Video] Movietexture, playing video crashes PC and Mac OS X(x86_64 and U...

Video

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Jan 05, 2016

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Version/s: 5.3.1p1

Reproduced with OS X 10.10.5 Also selecting OpneGL in player settings crashes or makes it flicker on windows standalone.Reproduction... Read more

1
votes
Fixed

[UWP][WSA] RunInBackground doesn't work on UWP, WSA

Universal Windows Platform

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Jan 05, 2016

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Version/s: 5.2.2f1

Steps to reproduce:1. Open the attached project(reproEdited.zip)2. Switch platform to Windows Store3. Build for WSA Universal 10 SDK... Read more

0
votes
Fixed

Build Settings switch to Web Player after building AssetBundle

Assets Management

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Jan 05, 2016

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Version/s: 5.3.0f4

How to reproduce:1. Open the attached project2. Switch platform to standalone3. Build AssetBundle (Assets->BuildAssetBundles)4. N... Read more

0
votes
Fixed

[Shaders][Mac] Editing Generated Textures Tilling under Shader component...

Substances

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Jan 05, 2016

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Version/s: 5.3.1f1

Steps to reproduce: (MB Pro (OSX 10.10.5))1) Open users submitted project and proceed to scene "Test case".2) Select "Quad" object a... Read more

3
votes
Fixed

[Transform] Rotation value changes on play mode a little bit

Inspector Functionality

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Jan 05, 2016

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Version/s: 5.3.1f1

Repro steps:1) Create a new scene2) Create a cube3) Set cube's X rotation to 1804) Play and notice the value changes by les than 0,5... Read more

0
votes
Fixed

[iOS] Application crashed on CreateMaterial if UI shaders are deleted fr...

UI

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Jan 05, 2016

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Version/s: 5.3.1p1

1. Create new project2. Open Graphics settings3. Set Always Included Shaders size to 04. Build to iOS5. Application will crash Read more

0
votes
By Design

[AnimationMirroring] Animation Mirroring with Bones is Broken

Animation

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Jan 04, 2016

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Version/s: 5.2.3p3

To reproduce:1. Open attached project2. Play mirrorbug scene3. Observe the ball and note that in the mirrored version the ball doesn... Read more

0
votes
Duplicate

Animation Window doesn't detect TextMeshPro component in Add Property

Animation Window

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Jan 04, 2016

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Version/s: 5.3.1f1

Reproduction steps:1. Open attached project2. Open the "Fade Color" scene (located in Assets\Scenes)3. Open the animation window and... Read more

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