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TerrainData.SetHeights doesn't update TerrainCollider properly
By changing terrain heights in small area TerrainData.SetHeights doesn't update terrain collider. 1. Open project "SetHeightsBug" (... Read more
[AssetBundles] Bundle with packed textures includes source textures in a...
Steps to reproduce this issue: 1. Open the attached project 2. There are 4 textures that are packed into an atlas 3. Click Assets-... Read more
[FBX] FBX files are rescaled incorrectly when dragged on to the scene
Steps to reproduce: 1. Create a new Unity project 2. Import all the models attached to this report 3. Drag the '1meter_Cube.obj' an... Read more
Spotlights do not cast shadows from objects very close to the light
How to reproduce: 1. Open attached project 2. Open scene scene.unity - Scene contains two parallel walls made from Cubes, a single... Read more
[uGUI] Raycast null reference exception thrown when cursor is on game view
To reproduce: 1. Open attached project 2. Open scene 3. Press play 4. Move cursor over game view 5. Notice Null reference exception Read more
App freezes on GetBuffer[Inline]
1. Open attached project(dropbox link) 2. Build to iOS 3. In app press Options and then press More 4. App will freeze Read more
Replay button doesn`t work on Android in Test mode
https://trello.com/c/pDM6tnYu/41-replay-button-doesn-t-work-on-android Only for Test Ads Replay button on Webview in Test mode (bot... Read more
Setting ConfigurableJointMotion angular motion to locked causes target o...
To reproduce: 1.Open attached "JointReset.zip" project. 2.Open and play "LockTest" scene, notice 2 cubes joined my configurable join... Read more
Spritesheet editor incorrectly slices when using the automatic slice
1. Open attached project 2. Select "priekis ir ne tik" spirte sheet from the assets folder 3. Try to slice it automatically http://... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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