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[LOD][TreeCreator][Shadows]Uninformative error is shown/shadows are corr...
Steps to reproduce: 1. Open Unity; 2. Open attached project and 'test.unity' scene; 3. Drag any SpeedTree .spm model (for instance,... Read more
Deleting a component doesn't break a prefab
Steps to reproduce the issue: 1. Create a new project 2. Add a component to an existing game object 3. Prefab the game object 4. Del... Read more
[Editor][ClearBakedData] Clearing baked data at certain lighting calcula...
Steps to reproduce: 1. Open Unity; 2. Open attached project and 'Untitled.unity' scene; 3. Open Lighting tab in the Inspector; 4. P... Read more
Opening scene crashes at: DrawUtil::DrawMeshRaw
Steps to reproduce: 1) open the project 2) open scene 'Demo' - observe crash Regression started 5.3 Read more
Crash when game object that is a child of a missing prefab is deleted
Reproduction steps: 1. Open attached "test0" Unity project. 2. Open "Scenes > Spells Test" scene. 3. Expand and delete "UI Parent > ... Read more
[Networking/ClientRpc] Declaring more than 64 ClientRpc with attributes ...
Steps to reproduce: 1) open project 2) script 'NetObject' 3) uncomment clientrpc RpcFunction65 Expected: compiles Actual: throws an... Read more
Crash in SplatDatabase::RecalculateBasemap when opening scene with terrain
Steps to reproduce: 1) open attached project 2) try opening the scene - observe crash note: project contains only scene and terrain Read more
5.4 crashes in scene view rendering when something disables the hidden s...
To reproduce: 1. Open attached project 2. Build and run project 3. Host on build client 4. Play scene in editor 5. Join localhost 6... Read more
Help / Unity API Reference Greyed out in Visual Studio
To repro: 0. Make sure your system is clean (no Unity or VS were installed on it before). 1. Using download assistant install Unit... Read more
When canvas render mode is set to world space UI elements aren't shown
Reproduction steps: 1. Open attached project (NoErrorsRepro.zip) 2. Open the "Level" scene (Assets\_Zomba\Scenes\Level.unity) 3. In ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Asset creation in the Project Browser is not always undone/inconsistent when the undo shortcut is pressed right after creating an asset
- JobTempAlloc memory leak warning is thrown when the Player is shut down
- Graphics State Collection warm-up does not work when using with Addressables Shaders
- "Baked Shadow Radius" field is visible but inactive when when the Shadow Type is set to "Hard Shadows" under the Light Component
- Crash on OnDemandScheduler::HandleImportWorkerLogs when performing various Unity operations