Search Issue Tracker
Fixed in 5.1.3
Votes
6
Found in
5.0.0p2
Issue ID
683134
Regression
No
[AssetBundles] Bundle with packed textures includes source textures in addition to the atlased version
Steps to reproduce this issue:
1. Open the attached project
2. There are 4 textures that are packed into an atlas
3. Click Assets->'Test asset bundles size'
4. Asset bundle is built
5. The size of the bundle outputted in the console
6. The resulting asset bundle is much bigger as expected
It includes the 4 source textures in addition to the atlased version
Comments (2)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Louis-Huang
Oct 09, 2015 10:40
Still exist in 5.2.0
xyzw
Aug 26, 2015 01:52
still exsits in 5.1.3f1, and assetbundle dependence duplicate asset double sized