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Fog shader doesnt work on WebGl
Reproduction steps:1. Open attached project2. Open "DemoWalk" Scene3. Notice that in Game view there is fog4. Build and launch WebGl... Read more
[Layout] Unable to close custom editor window when the script is missing
Steps to reproduce:1) open attached project2) create new unity project from menu (File>New Project>OK)3) try closing the custo... Read more
Changing display resolution while game is running does not adjust full s...
Steps to reproduce: 1. Open attached project.2. Build a game for PC standalone platform and run it.3. If the game is not running in ... Read more
Advanced Inspector and Director editor extensions brake the apearance of...
Steps to reproduce : - import the Advanced Inspector package https://www.assetstore.unity3d.com/en/#!/content/18025- import the Dire... Read more
[Regression][5.5] Gameobject cannot be aligned with Scene view by using ...
Steps to repro: 1. Open Unity;2. Create new project;3. Select 'Main Camera' gameobject in the Hierarchy view;4. Click GameObject -&g... Read more
[MacOS] Drag&Drop stops working for Editor
Sometimes Drag&Drop stops working on Mac. To repro:0. Provide any Drag&Drop operation: e.g.:1. Create a script and move it t... Read more
[Profiler][Performance] Number of meshes in the scene steadily increases...
Steps to repro: 1. Open Unity;2. Create new project and scene;3. Open Profiler window;4. Click 'Profile Editor' to enable editor pro... Read more
Audio Spatializer SDK - Meta-Data not sent to native plugin if no AudioC...
Steps to reproduce:1. Open attached project2. Open the file 'Plugin_Spatializer.cpp' with Visual Studio located in the 'NativeCode' ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor