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Spring Joints Anchor and Connected Anchor Y values different when added ...
Reproduction step:1) Open users submitted project and proceed to scene "Spring Bug".2) Go into playmode and in the scene view try dr... Read more
[DrawMeshNow] materialIndex is being ignored and all submeshes are drawn
Repro steps:1) Open DrawMeshNow project I attached and asd.scene2) Notice three objects(1st drawn with DrawMesh(), 2nd - DrawMeshNow... Read more
{OSX}Particles emited via script with EmitParams flicker when using sor...
Reproduction steps:1) Open users submitted project, proceed to scene "ParticleSorting"2) Go into playmode and hit "Rotate emitter" G... Read more
"Pure virtual function call" crash on import (Recursive serialization as...
Steps to reproduce:1. Download and open attached project "UnityProject.zip"2. Notice crash on import Note: Project opens and stops c... Read more
[Shuriken][Collision] "Planes" collision mode keeps displaying the colli...
The visual representation of the collision plane is still visible even when the collision method is switched to world if the transfo... Read more
[iOS] App Freezes when loading scene with objects imported from older ve...
To Reproduce: 1. Open the attached project and build for Apple TV (only include '3dTest copy' scene).2. Observe that the app gets st... Read more
Selection is in the wrong place when picking an object
Steps to reproduce : - open the project attached- zoom out a bit- try to pick the objects in the scene and notice sometimes the sele... Read more
Corrupted Text artefacts when running windows build
To reproduce:1. Open attached project2. Build to windows3. Try scrolling one of the scrollrectsNotice that artifacts appear (see att... Read more
Stretching window is not restricted past EditorWindow.maxSize
Reproduction steps:(Gif attached)1) Open users attached project.2) In the toolbar click Test Bug > Open Window with Bug.3) Stretc... Read more
[WebGL] build fails with IL2CPP error
-e: see title. even an empty build fails on Windows and OSX. -tested on Version 5.4.0b3 (6110a3bcdf6e), Tue, 26 Jan 2016 23:11:05 GM... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask