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"BC1055: Unable to resolve the definition of the method <Custom package ...
How to reproduce:1. Open the “ReproProject“ project2. Navigate to the “File/Build Settings“3. Build the application4. Observe the Co... Read more
Crash on MixerEffectDefinitions_CUSTOM_GetAudioEffectParameterDesc when ...
How to reproduce:1. Open the attached “IN-85212“ project2. Observe the crash3. (If no crash occurs) Enter Play Mode4. Close the Unit... Read more
"Calling BeginWrite before EndWrite" errors logged in the Console window...
How to reproduce:1. Open the “MacMetalBufferErrorDemo“ project2. Open the “SampleScene“3. Enter the Play Mode4. Observe the Console ... Read more
The width of UI Toolkit buttons with Rich Text is calculated incorrectly...
How to reproduce:1. Open the attached “IN-84259” project2. In the Assets folder select and open the “ButtonIssueRepro” UXML file3. O... Read more
Artifact ID value changes when reimporting an asset when a mobile platfo...
Reproduction steps:1. Open the attached “ASDQWE” project2. In the top menu, select (Tools > Test)3. In the Console Window, observ... Read more
"Component (...) had become dangling during an undo operation." warning ...
Steps to reproduce: Create a new URP project. Project View > Create > Rendering > URP Asset (with Universal Renderer). Set ... Read more
Subsequent runs of subgraph leads to different output using WaitForAll node
Description Initial SetupCreate the following graph: Start (Repeat On) Run In Parallel ## Log 1## Log 2; Wait for 3 seconds## Log 3 ... Read more
UI inconsistencies in the Project Settings window Multiplier section tha...
How to reproduce:1. Open the “MPPM_VP“ project2. Open the “Edit/Project Settings/Multiplayer“ window3. Observe the Server-Client bar... Read more
Ghost collisions occur in a Physics mesh when entering the Play mode
Reproduction steps:1. Open the attached “MeshCollidersDifferencePlayMode” project2. Open the “Assets/Scenes/SampleScene” scene3. In ... Read more
TMP text with Auto Size overflows when using the WD% property
Reproduction steps:1. Open the attached “TMP Autosize issues.zip” project2. Open the “Assets/Scenes/SampleScene” Scene3. In the Hier... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons