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AssetDatabase is not updated after renaming script which is referenced i...
Steps to reproduce:1. Download and open project2. Execute Mainmenu/BugReport/Log FruidConfig count (typo) - Notice it prints "4 Frui... Read more
[Android][ES3.1]Geometry shaders do not render on Mali devices
Reproduction steps:1) Open users attached project.2) Go into playmode (if platform is set to Android do Edit>Graphics Emulation&g... Read more
Spotlight creates additional RenderPrePass draw calls
Steps to reproduce:1. Download and open attached project "UnityPlayground.zip"2. Open scene "test"3. Play the scene, open Frame Debu... Read more
CommandBuffer rendered meshes disappears when rendered against the skybox
Reproduction steps:1. Open attached project.2. Open "DeferredDecals > _DeferredDecals" scene.3. Align the checkered cubes to the ... Read more
[DeveloperAnalytics] UserID is set to "anonymous" for signed in user
For same session UserID is send as 'anonymous' and ID for signed in user. To repro:0. The issue is floating, so you'll need to try f... Read more
[WSA] Assembly converter fails when building for Universal 10 platform
Getting error when buildig to WSA Universal 10 paltform: UnityException: Failed to run assembly converter with command -metadata=0 -... Read more
[OS X] Time.deltaTime incorrect value in Update() when time settings on ...
To reproduce:1. Open attached project2. Open "main" scene3. Play it in the Editor4. Open Date and Time Settings5. Change the time6. ... Read more
[Android] Simultaneous touch event with EventTrigger doesn't get two tou...
In some android devices (Samsung Galaxy S6 egde+), simultaneous multi-"EventTriggerType.PointerDown" are handled in different frames... Read more
Crash when AssetBundle fails to decompress data after downloading from WWW
Reproduction steps:1. Open the attached project "Repro"2. Open the "main" scene3. Play- Crash Note, in 5.3.1f1 there was an error in... Read more
[Collab] Opening a project from the Cloud for the first time ignores Edi...
Title: Opening a project from the Cloud for the first time ignores Editor Default Behavior and always opens a scene with 3D settings... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor