Search Issue Tracker

Fixed in 5.1.0

Votes

0

Found in

5.0.0b16

Issue ID

656896

Regression

No

[HingeJoint] Connected rigidbody should bounce when reaching the max limit

Physics

-

Steps to reproduce:
- Open the attached project and the scene
- The scene contains a gameobject with hingejoint which is connected to another gameobject
- Press play
- Observe that the object called 'Bar' fail to bounce when reaching hinge joint limit.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.