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Fixed in 5.1.0
Votes
0
Found in
5.0.0b16
Issue ID
656896
Regression
No
[HingeJoint] Connected rigidbody should bounce when reaching the max limit
Steps to reproduce:
- Open the attached project and the scene
- The scene contains a gameobject with hingejoint which is connected to another gameobject
- Press play
- Observe that the object called 'Bar' fail to bounce when reaching hinge joint limit.
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