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Not Reproducible

Votes

0

Found in

5.0.0b17

Issue ID

656897

Regression

Yes

[Plugins] Facebook plugin build fails with Serialization Weaver exception

WP8.1

-

1. Build and run attached project. Error will be reported:
Error building Player: Exception: Failed to run Serialization weaver with cmdline "Temp/StagingArea\Data/Managed\Assembly-CSharp.dll" -pdb -verbose -unity-engine="Temp/StagingArea\Managed/UnityEngine.dll" "Temp/StagingArea\TempSerializationWeaver".[Temp/StagingArea\Data/Managed\Assembly-CSharp.dll]
Symbols will be read from Temp/StagingArea\Managed/UnityEngine.pdb
Weaving assembly D:\Projects\5.0.x Asset Store Examples\Facebook Windows Store\Temp\StagingArea\Data\Managed\Assembly-CSharp.dll
Symbols will be read from Temp/StagingArea\Data/Managed\Assembly-CSharp.pdb
Mono.Cecil.AssemblyResolutionException: Failed to resolve assembly: 'FacebookCross.Facebook, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'
at Mono.Cecil.BaseAssemblyResolver.Resolve(AssemblyNameReference name, ReaderParameters parameters)
at Mono.Cecil.DefaultAssemblyResolver.Resolve(AssemblyNameReference name)
at Mono.Cecil.MetadataResolver.Resolve(TypeReference type)
at Unity.Serialization.Weaver.MethodEmitterBase.WillUnitySerialize(FieldDefinition fieldDefinition)
at Unity.Serialization.Weaver.SerializeMethodEmitter.ShouldProcess(FieldDefinition fieldDefinition)
at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSource x)
at System.Linq.Enumerable.WhereEnumerableIterator`1.MoveNext()
at Unity.Serialization.Weaver.MethodEmitterBase.EmitMethodBody()
at Unity.Serialization.Weaver.SerializationWeaver.AddSerializeMethod()
at Unity.Serialization.Weaver.SerializationWeaver.Weave()
at usw.Weaver.WeaveAssembly(String assemblyPath, AssemblyDefinition unityEngineAssemblyDefinition)
at usw.Weaver.Weave()
at usw.Program.RunProgram(ConversionOptions options)
at usw.Program.Main(String[] args)

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