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[Scripting] Types defined in SampleAssets folder are not easily accessib...
Types defined in Standard Assets scripts are placed in a SampleAssets folder which is not prioritized during compilation. This leads... Read more
[RelfectionProbe] runtime-rendered reflection map fails to render on sta...
To reproduce this bug: 1. Open the attached project 2. Open 'Default Scene' 3. It has objects with Standard - Specular shaders with... Read more
[SampleAssets] Bloom script causes Null Reference exceptions being thrown
To reproduce this issue: 1. Open the attached project 2. Open 'scene' 3. Select Main Camera 4. It has 'Bloom' script from Sample As... Read more
[FreeEditorPlugins] Free Editor crashes when entering and leaving play m...
Steps to reproduce: 1. Download attached stripping project. It contains SQL plugin and script which makes use of it. 2. Start Unity ... Read more
AnimationWindow refresh problem when switching tabs
AnimationWindow refresh problem when switching tabs 2) How can we reproduce it using the example you attached Connected to Case 653... Read more
Mesh Renderer performance regression 4.6 vs 5.x (in mecanim stress tests)
We did some performance regression test for some mecanim feature and we found what look like a regression when a GameObject hierarch... Read more
Android SDK update freezes Unity on Win 8.1 even though it's finished
Unity freezes when trying to update Android SDK on Windows 8.1. However, it gets successfully updated and after restarting Unity, yo... Read more
[WebGL]"InvalidCastException" is thrown when running WebGL build
Steps to reproduce this issue: 1. Open the attached project 2. Open 'ExampleScene' 3. Build on WebGL 4. Notice "InvalidCastExcepti... Read more
IL2CPP doesn't support runtime creation of array types.
To Reproduce: 1. Deploy the project attached to the post to an iOS device (make sure scripting backend is set to IL2CPP). 2. Click... Read more
All about bugs
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Latest issues
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