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[VR] Unity logo in splash screen is stretched in VR-enabled players
Standalone players build with Unity 5.4.0 beta 4 with VR support show a vertically stretched Unity logo on the splash screen both in... Read more
When changing array size in inspector it doesnt change if the array lose...
To reproduce:1. Attach "Generator" script to camera (or any other object)2. Try to change any of the array sizes, and then click on ... Read more
Call to WWW fails to return when downloading image on iOS in 5.3.1
1. On an new project in Unity 5.3.1 setup the facebook-unity-sdk2. Add an facebook app id to the project. Anything should work like ... Read more
[Shaders] Shader compilation is slow for shaders with massive amounts of...
Shader with >100 million possible variants (via shader_feature/multi_compile) is having shader import time problems. Surface shad... Read more
[animation] can't edit clip start/end numerical value anymore
Open the Inspector with any FBX file containing animation and try to edit the numerical value of the clip's start/end... value does ... Read more
UI not shown until any of its settings are changed, also nullref exceptions
To reproduce:1. Open the attached project "766041 repro.zip"2. Open the scene "Main scene"3. Press "play"4. Notice that the camera d... Read more
[Camera][VR]When near clipping plane is set to "0.01" camera does not re...
Steps to reproduce:1. Open attached project.2. Open scene named "main".3. Press play button in the Editor.4. Select game object "Mai... Read more
[iOS] Application crashes when destroying a rotated and scaled prefab a ...
Steps to reproduce: 1. Open attached project2. Build for iOS3. Build Xcode project and run on iOS device4. Click 'Spawn', 'Rotate' a... Read more
[OSX] Unity freezes after waking up from sleep mode
This bug is floating, I cannot find instant way of reproducing.But after discussing it with STE's - I'm not the only one who met it ... Read more
[iOS] RaycastHit.textureCoord returns Vector2.zero on iOS
Steps to reproduce: 1. Open attached project (link in edit)2. Build 'TestScene' for iOS3. Build and run the Xcode project to a devic... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class