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Crash on SceneManager.UnloadScene in Player at GameObject::ActivateAwake...
How to reproduce:1. Load the attached project2. Build it for Windows Standalone3. Start the exe4. When the game loads, press "R" (fo... Read more
Failed to initialize spatializer warning when I have spatializer disabled
1) Create new project (or download below)2) Download Spatialization plugin3) In audio settings enable Audio Spatialization4) Create ... Read more
[StandardShader] Occlusion is not updated according to the Height Map
Reproduction steps:1. Open attached project.2. Open "TestScene" scene.3. Select "Cube" game object.4. Expand the material in the ins... Read more
LOD: Code supposed to be unreachable - error in the console
Reproduction steps:1) Open project linked in one of the edits2) Open scene Scenes -> Island3) Enter play mode4) Walk around the i... Read more
Creating animation when sprites are selected creates it empty
How to reproduce:1. Open the attached project "TestAnim783217.zip"2. Expand sprite in the Project folder3. Select 3 or 4 sprites4. R... Read more
Animated properties cannot be changed even when not currently being anim...
How to reproduce:1. Open scene "Repro" in the provided project2. Select the "Our Hero" GameObject in the Hierarchy view3. Open Anima... Read more
Serialized dictionary Is Throwing Index Out of Range error on 13th item
Steps to reproduce:1. Download and open attached project " SerializeDictionaryError.zip"2. Open and play scene "Battle"3. Notice the... Read more
New project opened via existing project ignores editor start parameters
How to reproduce:1. Start Unity editor with -force-opengl command line argument.2. Create or load a project.3. Select File->New P... Read more
Crash upon Animator trying to play AnimationMixerPlayable
Reproduction steps:1. Open the attached project2. Open "Untitled" scene3. Play- Crashes in the AnimatorControllerPlayable::ProcessAn... Read more
FBX reimport crashes editor at AnimationCurveTpl
How to reproduce:1. Open the attached project2. Find the FBX "anm_werewolf_transform_wolf_to_human" file3. Right click on it and cho... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor