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0
votes
Not Reproducible

[Linux Editor] Unity crash - Linux

Linux

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Mar 19, 2016

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Version/s: 5.3.4f1

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4
votes
Fixed

[iOS] Using Mobile/Particles/VertexLit-Blended shader with a spotlight c...

OpenGL

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Mar 19, 2016

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Version/s: 5.4.0b10

How to reproduce: 1. Open attached project2. Open scene Main.unity3. Build to iOS and run- Note the errors printed in the Xcode log:... Read more

0
votes
By Design

Multiple editor icons are low resolution on Retina displays

Editor - Other

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Mar 19, 2016

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Version/s: 5.4.0b10

How to reproduce: 1. Open the editor2. Look at the icons for these functions:- All of the scene manipulation tool icons- Tool Handle... Read more

0
votes
Fixed

[WebGL]Unity Xbox one controller controls in game doesn't correspond to ...

WebGL

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Mar 19, 2016

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Version/s: 5.3.4f1

Steps to reproduce:1. Connect Xbox One controller to PC.1. Open attached project.2. Run the project.3. Press left trigger.--- Note t... Read more

0
votes
Won't Fix

Navmesh is stripped when building to iOS

IL2CPP

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Mar 19, 2016

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Version/s: 5.4.0b8

How to reproduce: 1. Open attached project2. Select scene SampleScenes/Scenes/CharacterThirdPersonAI.unity in the project window3. G... Read more

0
votes
Fixed

[InputField] Name validation incorrectly makes first character lower cas...

UI

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Mar 19, 2016

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Version/s: 5.3.2f1

To reproduce the issue follow the steps:1. Create a new scene2. Create a new UI Input Field3. Set "inputField.contentType = InputFie... Read more

0
votes
Won't Fix

[InputField] Name Validation does not capitalize letters correctly with ...

UI

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Mar 19, 2016

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Version/s: 5.3.2f1

To reproduce the issue follow the steps:1. Create a new scene2. Create a new UI Input Field3. Set inputField contentType = InputFiel... Read more

0
votes
Duplicate

Exception calling AndroidJavaObject.Call<AndroidJavaObject>() from a cus...

Android

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Mar 18, 2016

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Version/s: 5.3.4f1

Reproduction steps:1. Open the attached project2. Build and run the project on Android device3. Press the "Call" button4. Watch the ... Read more

0
votes
Fixed

[UWP] Package.appxmanifest generated incorrectly when specifiying a prot...

Windows Store Apps

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Mar 18, 2016

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Version/s: 5.3.3f1

If you specify a protocol in the build settings for a WSA application, your project cannot be built anymore as the Package.appxmanif... Read more

5
votes
Fixed

[2D] Sprite shader regression since Unity 5.3.3 (ETC1 split alpha? possi...

2D

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Mar 18, 2016

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Version/s: 5.3.3f1

Very likely a duplicate of http://issuetracker.unity3d.com/issues/2d-default-sprite-shader-source-does-not-work-with-etc-plus-alpha-... Read more

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