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0
votes
Fixed

Xbox One build postprocessor (and possibly others) are copying native pl...

Editor - Other

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Jan 12, 2015

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Version/s: 5.0

See 630955 for a repro project. Build for Xbox One. Read more

0
votes
Fixed

[ReflectionProbe] RenderProbe breaks when resolution is changed in runtime

Global Illumination

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Jan 12, 2015

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Version/s: 5.0.0b19

To Reproduce: 1. Open scene test in the project attached to the post & play. 2. Notice that the probe's resolution is set to 1024... Read more

0
votes
Fixed

[ReflectionProbes] Runtime probes are always updated on awake on the Sta...

Global Illumination

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Jan 12, 2015

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Version/s: 5.0.0b19

Steps to reproduce this issue: 1. Open the attached project ('ETReflectionProbes') 2. Open 'bug3' scene 3. It has a reflection prob... Read more

27
votes
Fixed

[Input] When resizing window, Input.mousePosition will be clamped by the...

Input

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Jan 12, 2015

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Version/s: 5.0.0b19

Steps to reproduce this issue: 1. Open the attached project 2. Open Default scene 3. It displays the position of the mouse on the s... Read more

0
votes
Fixed

Standard Assets contain missing references

Standard Assets

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Jan 12, 2015

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Version/s: 5.0.0b19

Steps to reproduce: 1. Download attached MissingReferenceUtility script. It is based on script found at http://gamasutra.com/blogs/L... Read more

0
votes
Won't Fix

[AssetImport] Upon a project in Unity errors are shown concerning UnityE...

Asset Import

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Jan 11, 2015

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Version/s: 5.0.0b18

To reproduce: (Warning) Timestamps (123) and assets (121) maps out of sync. (Error) Asset '/Applications/Unity/Unity.app/Contents/Un... Read more

1
votes
Fixed

[webGL]Panning of 3d sounds is inversed in a webgl build

Audio

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Jan 11, 2015

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Version/s: 5.0.0b19

To reproduce: 1. Open attached project 2. Open scene 3. In the scene you see that one sound source is on the left, the other one on... Read more

0
votes
Fixed

In the UI/Lit/Bumped shader the bump map tiling parameters does not chan...

UI

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Jan 11, 2015

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Version/s: 5.0.0b18

Steps to reproduce: 1. Create new Unity project 2. Create a material and set its shader to UI/Lit/Bumped 3. Attach a 'Diffuse (RGB)... Read more

0
votes
Fixed

[IMPORTANT][WP8] Prefab references lost when reloading scene

WP8

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Jan 10, 2015

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Version/s: 4.6.1p2

Loading a scene might lead to prefab reference loss on WP8. The project included has two scenes - a level select scene and a gamepl... Read more

0
votes
By Design

[GridLayout] [ContentSizeFitter] Flexible GridLayout doesn't work if Ver...

UI

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Jan 10, 2015

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Version/s: 4.6.1p3

To reproduce: 1. Open attached project 2. Open TestScene 3. Press play 4. Notice that green panel isn't sized properly when Verti... Read more

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