Search Issue Tracker
[Android] Unity 5.4 app crashes on startup with Android 4 devices
Reproduction steps:1) Open new project in unity 5.42) Build and run for Android 4.2.2 device. Reproduced with: 5.4.0b8-5.4.0b14Does ... Read more
[Editor] 5.4 : Unity crashed while I was exploring Player Settings
Description:Crash when browsing the player settings in the build settings. Repro steps:1.) Download the HoloLens Technical editor pr... Read more
Display.main returns left screen instead of selected main in Win Standal...
To reproduce the issue follow the steps:1. Have at least two display connected2. Open "Test5_4" project3. Open "Main" scene4. Build ... Read more
Some letters are rendered differently when text is 1 or 2 pixels offset ...
How to reproduce:1. Open that attached project2. Open Test scene3. Make sure that the Game View is using TextGlitch (669x509) as a s... Read more
[VR]Terrain Trees appear black in build
1) Setup EITHER headset2) Build and Deploy to Windows Standalone3) Run the Build4) Put on the headset and observe that some of the f... Read more
Floats become Infinity on mono backend with development build enabled
1. Open attached project2. Built to iOS with mono and development build enabled3. Play play button4. Press button "1"5. Play level6.... Read more
[iOS][Xcode] Deployement target in Xcode is 9.1 when in Unity set to 9.0
To reproduce:1. Create new project2. Select iOS as build platform3. In the Player settings set Target minimum iOS Version to 9.04. B... Read more
Shadow disappears with oblique projection matrix, fix for case 686520 do...
Reproduction steps:1) Open attached project "ObliqueProjectionShadows"2) Open Assets/Problem/Problem scene3) Enter play mode--- Obse... Read more
[WP8.1][UWP] Crash in Animation::CalculateExposedTransformScaleChanges()...
To reproduce:1. Build project for Unity c# project (Windows Phone 8.1 or UWP)2. Run3. CrashReproducible with 5.3.4p2, 5.2.4p1, 5.1.4... Read more
Clicking on "3D Sound Settings" text does not expand in inspector
How to reproduce:1. Create a new project2. Add an empty GameObject to the scene and add an Audio Source component3. Click on the "3D... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor