Search Issue Tracker
By Design
Votes
0
Found in
5.3.1f1
Issue ID
767755
Regression
No
Importing the new version of the Bolt Package results in a loss of all references to the .dll files
Reproduction steps:
1. Create a project and import "Photon Bolt.unitypackage" Unity package
2. Create a gameobject in the Hierarchy and make it as a prefab by dragging it into project folder
3. Attach "BoltEntity" to the prefab
4. Import the "bolt_release.unitypackage" located in the Assets->Bolt folder
5. Notice that prefab lost the reference to the "BoltEntity" script
Reproduced on: 5.4.0b18, 5.3.4p6
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal
Add comment