Search Issue Tracker
By Design
Votes
0
Found in
5.4.0b5
Issue ID
767779
Regression
No
[UNETServerDLL] BroadcastEvent arrives twice
Steps:
1. Open attached project
2. Run "ChatServer.exe"
==>
It broadcasts once in 3 sec
3. Run "ClientGUI.exe"
4. Press "Start Client" button
==>
Broadcast events starts to arrive but twice in a row
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument
Add comment