Search Issue Tracker

3
votes
Fixed

[OSX] D3DCompiler produces incorrect bytecode on Mac (Wodka issue? - nee...

Shaders

-

Feb 20, 2016

-

Version/s: 5.3.2p3

Repro steps:1) Open the project and TestShader.shader in it2) In the frag function notice line 54: "fixed c = 5.0xx"2) Select the Te... Read more

0
votes
Fixed

Asset Postprocessor doesn't reimport .fbx file with animations on versio...

Asset - Database

-

May 09, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.1f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached "BugRepro.zip" project2. Open the "Editor\BugReproAssetPostprocessor.cs" script3. Change the "... Read more

3
votes
Fixed

Halo light goes through "Opaque" and "Transparent" shaded objects.

Graphics - General

-

Aug 22, 2016

-

Version/s: 5.4.0f3

Steps to reproduce( or just watch two attached gifs):1. Open my attached project "case825212Halo".2. Open "HaloLightTest" scene.3. E... Read more

0
votes
By Design

[Cache Server] Editor imports assets and tries to fill in Cahce Server a...

Asset - Database

-

Oct 25, 2019

-

Version/s: 2019.3.0b6

If you open project one computer connected to the Cache Server - it will fill in Cache Server with the import results(that is correc... Read more

0
votes
Fixed

DynamicGI.indirectScale can be set outside of 0-5 cap, and it affects ba...

Global Illumination

-

Jan 20, 2015

-

Version/s: 5.0.0b20

If you are setting an Indirect Intensity through General GI, you can set it from 0 to 5. However, with DynamicGI.indirectScale, you ... Read more

0
votes
Fixed

[VFX Graph] Mouse cursor continuously updated on opening Simple Mesh out...

Package: Visual Effect Graph

-

Mar 30, 2020

-

Version/s: 8.0.1

Mouse cursor continuously updated on opening Simple Mesh output visual graph. Steps to repro:1. Open the attached project.2. Select ... Read more

0
votes
Fixed

Cancel button won't stop Shader Graph from compiling, user is unable to ...

Shader System

-

Jul 13, 2022

-

Version/s: 2021.2.0b15, 2022.1.9f1, 2022.2.0b2, 2023.1.0a3

Reproduction steps: Open the attached project Go to Assets → CreativeCore_Shaders → ShaderGraphs Click on any Shader Graph asset In ... Read more

0
votes
Fixed

[Android] Recording is not supported on some android 7.0 and 7.1 using E...

Android

-

Jan 23, 2017

-

Version/s: 5.4.3p1

Steps to reproduce: 1) Download attached project 'TestGameOne.zip' and open in Unity2) Build and run 'main' scene on a device3) Pres... Read more

0
votes
Fixed

[MacOS] Crash when changing the value of a variable whose name includes...

MacOS

-

Aug 22, 2019

-

Version/s: 2017.4.31f1, 2018.3.0a1, 2018.4.0f1

Reproduction steps:1. Open "1178558" project and "SampleScene"2. Select "TestObject" GameObject3. On "NonLatinFieldNameBug" script f... Read more

4
votes
Not Reproducible

Not every component is copied consistently with CopyAndReplaceEntitiesFr...

Package: Entity Component System (ECS)

-

Apr 23, 2021

-

Version/s: 0.17.0-preview.42

Repro steps:1. Open user attached project 'Unity'2. Build and Run Standalone Expected: Player doesn't crashActual: Player crashes Re... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.