Search Issue Tracker
Player crashes without stack frames in Metal Submission Thread on macOS ...
Reproduction steps:1. Open the attached "PROJECTFILE" project2. In the Menu bar select File > Build And Run3. In the additional B... Read more
Dragging a file to the root Assets directory of a project causes large a...
Steps to reproduce:1. Open the attached user's project "EmptyDirectoryProject.zip"2. Locate "NewUnlitShader" under "Assets/prefabs/e... Read more
Input stops working after making a change in the Input Action window (in...
How to reproduce:1. Open the user’s attached “FVL-Virtual-Targets.zip” project2. Enter Play Mode and press the "W" or "S" key to mov... Read more
TreeView indent width does not correspond to the TreeView Arrow Element ...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mode4. ... Read more
Rigidbody's “Freeze Position” constraints get enabled when using “rigidb...
How to reproduce:1. Open the attached “rigidbodyConstraint.zip” project2. Enter “SampleScene” Scene (Assets > Scenes)3. Enter Pla... Read more
Padding property value order is different compared to the USS property d...
Reproduction steps:1. Open the attached "CSS" project2. Open the “Assets/Document.uxml” file3. In the UI Builder Hierarchy window, c... Read more
Temporal Anti-aliasing 'Post Sharpen' mode doesn't work when R16G16B16A1...
Reproduction steps:1. Open the attached “Repro” project2. Open the “Assets/PostSharpenTAA.unity” Scene3. Enter the Play Mode and Obs... Read more
GameObjectLocalizer doesn't instantly update UI Text field when Global V...
Reproduction steps:1. Open the attached “Repro” project2. Open the “Assets/Scenes/Scene 0.unity” Scene3. Enter the Play Mode4. Press... Read more
DepthTarget disappears when calling SwapColorBuffer
How to reproduce:1. Open the attached “SwapColorBufferBug.zip“ project2. Open the “SampleScene“ Scene3. Observe the Game view Expect... Read more
GameObjects with "Line Renderer" Components are invisible when assigning...
How to reproduce:1. Open the attached “My Project.zip“ project2. Open the “SampleScene“ Scene3. Observe the Game view Expected resul... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names