Search Issue Tracker
Fixed
Fixed in 2023.1.15f1, 2023.2.0b11, 2023.3.0a4, 7000.0.0a1
Votes
0
Found in
2023.1.7f1
2023.2.0b3
2023.3.0a1
Issue ID
UUM-44445
Regression
Yes
GameObjects with "Line Renderer" Components are invisible when assigning a material with "Sprite-Unlit-Default" shader
How to reproduce:
1. Open the attached “My Project.zip“ project
2. Open the “SampleScene“ Scene
3. Observe the Game view
Expected result: The “URP Sprite - DOESN'T WORK“ GameObject is visible
Actual result: The “URP Sprite - DOESN'T WORK“ GameObject is invisible
Reproducible with: 2023.1.0a11, 2023.1.7f1, 2023.2.0b3
Not reproducible with: 2021.3.29f1, 2022.3.6f1, 2023.1.0a10
Reproduced on: macOS 13.4.1 (Intel, M1 (by reporter))
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Customize handled extensions" part in the External Tools settings tab is not aligned with other properties
- Editor Diagnostics foldouts do not open when clicked on the foldout title
- [UI Builder] Visual Elements are not placed at the mouse cursor position when Absolute Position Placement is enabled
- "Width" and "Height" text is misaligned with slider ends in Screen Match Mode Parameters section of Panel Settings Asset
- Editor does not quit when Editor is not in focus and any floating window is opened
Add comment