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In Progress

Fixed in 2023.2.0b5

Fix In Review for 2023.3.0a1



Found in


Issue ID




Rigidbody's “Freeze Position” constraints get enabled when using “rigidbody.freezeRotation = false“



How to reproduce:
1. Open the attached “” project
2. Enter “SampleScene” Scene (Assets > Scenes)
3. Enter Play Mode
4. In the Hierarchy window, select “Cube” GameObject
5. In the Inspector window, expand Constraints in the Rigidbody Component and observe the result

Expected result: “Freeze Position” constraints are disabled
Actual result: “Freeze Position” constraints are enabled

Reproducible with: 2023.2.0a13, 2023.2.0b3
Not reproducible with: 2021.3.29f1, 2022.3.6f1, 2023.1.7f1, 2023.2.0a12

Reproduced on: macOS 13.4.1 (Intel)

Note: logging rigidbody constraints logs “-113”

  1. Resolution Note (fix version 2023.2.0b5):

    Fixed in: 2023.2.0b5

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