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Occlusion culling manual page is heavily outdated
Editor/Data/Documentation/en/Manual/OcclusionCulling.html This system has been rewritten, so the existing images, descriptions, para... Read more
Broken link
Broken link Open link: file:///C:/Program%20Files/Unity%205.0.0b21/Editor/Data/Documentation/en/Manual/comp-AnimationGroup.html The... Read more
Broken link
Broken link Open file:///C:/Program%20Files/Unity%205.0.0b21/Editor/Data/Documentation/en/Manual/MecanimPeformanceandOptimization.h... Read more
Missing section on Direct blend trees
Unity 5.0.0b21/Editor/Data/Documentation/en/Manual/BlendTree-2DBlending.html There is no information about the new Direct Blend Tre... Read more
Transition from AnyState to Up/Exit are not working.
fixed in 3d5effaf22364dd5a87e9933847d1fc2d03c2a02 Read more
First sentence of Manual/BlendTree-2DBlending.html needs fixing.
"The first option in the Inspector of a Blend Node is the The Blend Type." Read more
64bit Editor crashes upon division by zero
The issue is not reproducible with 32bit Editor. Steps to reproduce: 1. Download and open attached project. It contains a usual Mono... Read more
/Manual/StateMachineTransitions.html pictures don't load
/Manual/StateMachineTransitions.html there's two pictures, both of them show a "missing picture" mark Read more
Manual/AnimationParameters.html does not list SetTrigger
Manual/AnimationParameters.html does not list SetTrigger in the part where it lists all SetMethods. Parameters can be assigned valu... Read more
Wrong style of the text under images(Root Motion)
Wrong style of the text under images(Root Motion) 1. What happened Wrong style of the text under images(Root Motion) 2. How we can ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] The Player freezes when disabling Bluetooth while connected to the headphones
- Addressable bundles are not retrieved from the cache when a WebGL Player is refreshed
- Sprites are incorrectly occluded by Sprite Physics Shape culling when behind in sorting order
- CPU usage is increased when the Editor is idle with the ProBuilder Package installed
- Unstable lighting when additional light sources are added in Shader Graph nodes