Search Issue Tracker
Fixed
Votes
0
Found in
5.3.4p3
Issue ID
788236
Regression
No
[iOS][Metal] Splash screen is flickering when no camara is in scene
To reproduce:
1. Open attached project
2. Build for iOS
3. Run on iOS device
Actual behavior: Unity splash screen starts to flicker after a few seconds
Comments (2)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode
- Vertical and horizontal scrollbars appear and disappear when dragging an attribute to a different position within the Shader Graph Hierarchy
- AudioSource.PlayDelayed() does not work with Audio Random Containers
- Compatible with the VFX Graph Shader Graph can't be dragged and dropped into the "Output" block from the Project window
- [Silicon] Freeze/crash on BrotliDecoderDecompressStream when using System.IO.Compression.BrotliDecoder.TryDecompress
wjomlex
Jul 10, 2016 18:57
I think my issue was that my .gitignore had ".meta" in it, so none of the .meta files were being uploaded to Cloud Build.
wjomlex
Jul 09, 2016 03:45
I'm encountering the same problem. Do you have a workaround?