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"Invalid AABB" error when an ArticulationBody has zero mass
How to reproduce:1. Open the user's attached project2. Enter Play mode Expected results: Robot imported with URDF importer does not ... Read more
[UI Builder] The order of properties in the Text Shadow section is incor...
Steps to reproduce:1. Open the user’s attached project2. Navigate to Window > UI Toolkit > UI Builder3. In the UI Builder wind... Read more
[UI Builder] F2 button does not rename highlighted element in the UI Bui...
F2 button does not rename highlighted element in the UI Builder Hierarchy Steps to repro:1. Create a new Project.2. Open the UI Buil... Read more
Crash on POParser::NextEntry when importing a .po file with a syntax error
Reproduction steps:1. Open the attached project “CrashRepro” Expected result: A warning is thrown “Importer(LocalizationImporter) ge... Read more
Undo does not work when tweaking the Attenuation and Pitch
Undo does not work when tweaking the Attenuation and Pitch from a selection in Project Browser To reproduce:- Open attached project ... Read more
Timeline.MarkerTrack player deserialization does not match build seriali...
Steps to reproduce:1. Open user's attached project "My2019Proj.zip"2. Switch to Android3. In the top menu bar go to Test->BuildTv... Read more
Bone animations fails to work on GameObjects when animations is scripted
Steps to reproduce:1. Open users attached project2. If you get errors press Help in the Toolbard and Reset packages to default if yo... Read more
[UIElements] Border radius specified in percent varies with parent size
How to reproduce:1. Open attached project "BorderChangesWhenParentResizes.zip"2. Open the Test window ("Bug" > "Test")3. Resize t... Read more
[Shuriken] Collider visualization does not scale to transform
Steps to reproduce: 1. Download and import attached project.2. Open scene: visualization3. Select particle system with name 'Blue' i... Read more
EditorApplication.isFocused returns False when entering Play Mode
Steps to reproduce:1. Open the attached “IN-84819.zip” project2. Open the “SampleScene”3. Enter Play Mode4. Observe the Console Wind... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject