Search Issue Tracker
Fixed in 2022.1.X
Fixed in 2020.3.X, 2021.1.X, 2021.2.X
Votes
1
Found in
2020.2
2020.2.2f1
2021.1
2021.2
Issue ID
1316719
Regression
No
"Invalid AABB" error when an ArticulationBody has zero mass
How to reproduce:
1. Open the user's attached project
2. Enter Play mode
Expected results: Robot imported with URDF importer does not break in Play mode
Actual results: Robot imported with URDF importer breaks in Play mode and "Invalid AABB aabb" errors are logged in the Console
Reproducible with: 2020.2.6f1, 2021.1.0b8, 2021.2.0a6
Couldn't test with: 2018.4.32f1, 2019.4.20f1 (errors downgrading)
WORKAROUND: Make sure not to use zero masses, it is invalid.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Resolution Note (fix version 2022.1):
Fixed in: 2022.1.0a3
Resolution Note (fix version 2021.2):
Fixed in: 2021.2.0b5
Resolution Note (fix version 2021.1):
Fixed in: 2021.1.17f1
Resolution Note (fix version 2020.3):
Fixed in: 2020.3.16f1