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GUI.Toolbar offset in PropertyDrawer in ScrollView
Steps to reproduce:1. Download and open attached project "GUI_Toolbar.zip"2. Make sure Inspector window is small enough to have scro... Read more
[Metal] API provides 32-bit depth texture when a 16-bit texture is expected
How to reproduce: 1. Open attached project2. Build to iOS3. Open in Xcode4. In Xcode, go to Product -> Scheme -> Edit Scheme..... Read more
Sign in always fails under proxy
1. What happenedUnder network environment using proxy, user can never be able to sign in. 2. How we can reproduce it.start Unity 5.3... Read more
[iOS] XCode throws compile error with System.IntPtr in .dll
1. Open attached project2. Build to iOS with IL2CPP3. XCode will fail building Read more
Screen Space - Overlay Canvas can be moved on Z axis in scene view
Steps to reproduce:1. Download and open the attached project2. Open Scene "Main"3. Try to move Canvas in scene view with Z axis arro... Read more
[tvOS] Build and Run doesn't work on Apple TV with XCode 7.3
1. Create new project2. Build and Run to tvOS3. XCode will open and nothing will happen If XCode 7.2 is used then it will start buil... Read more
Unity Freezes while recompiling the script
To reproduce the issue follow the steps:1. Go to Windows tab and open REX extension2. Play scene3. Write any expression into REX win... Read more
RectTransform changes its position if unparenting from scaled parent
Steps to reproduce: 1. Open attached project2. Open scene "BugTest"3. Run scene4. In console, notice two outputs. First is the RectT... Read more
Playing scene with particles crashes at ParticleSystemParticles::element...
Steps to reproduce: 1. Open attached project "786316.zip"2. Open scene "bake_scene_01"3. Run itUnity crashes at ParticleSystemPartic... Read more
DownloadHandlerScript.CompleteContent is not called inspite of 'UnityWeb...
How to reproduce: 1. Open attached project2. Open scene Test.unity3. Play the scene- Note the error in the console: CompleteContent ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Clear locked objects” button in the Info tab of the Physics Debugger window has no padding on the right side and has an extra space in between the words “locked” and “objects”
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets