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[AssetBundle] Building AssetBundles with variants produces error message...
Messages appeared in 5.3.2p1 version. Building asset bundles with variants produces error messages in Editor console: Error message ... Read more
[Texture Sheet] Particles using Texture Sheet Animations loop back to fi...
Particle Systems using texture sheet animations often loop back and display the first frame before they die. Repro steps:1. Open Par... Read more
[tvOS] UI Slider Image gets stretched on tvOS
1. Open attached project2. Build to tvOS on 5.43. UI slider value will change automatically and rotate4. UI slider image will stretc... Read more
Windows Store il2cpp scripting backend projects crash on startup when pr...
To reproduce:1. Create new project2. Go to Edit -> Project settings -> Player3. Under "Other settings" set "Scripting Backend"... Read more
Focusing on an object modifies the clipping planes of the camera
How to reproduce:1. Open a new project2. Create a Terrain3. Create a Cube4. Double click on the Terrain in the Hierarchy window- Not... Read more
[SubEmitter] At-birth SubEmitter added to a scaled-up particle system ex...
SubEmitter created in scaled-up particle system appears to not emit in Y or is not affected by speed. Repro steps:1. Open Particles ... Read more
[Shaders] Blur Optimized does not work on device
To reproduce:1. Open attached project2. Open "BlurError" scene3. Play scene in the editor4. Build to iPhone 6 plus device Actual beh... Read more
Component gizmos alpha stacks
1. Open Unity with any project.2. Attach an audio source component to a random object.3. Select the random object, and hit Ctrl+D a ... Read more
[AssetBundles] Crash on YAMLRead::TransferSTLStyleSet when building Asse...
Repro steps: 1) Open the project2) In the Menu bar go to Asset Bundles -> Settings3) Change the build target to Win/OSX4) Click o... Read more
[Regression][Windows] Uninformative 'SUCCEEDED(hr)' and 'wmiOpened' erro...
Steps to repro: 1. Open Unity;2. Create new project;3. Download 'test.unitypackage' package and double click on it in file explorer;... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default