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Splash Screen shrinking on Windows 8.1 WSA
To reproduce this bug: 1 Create a project for Windows Store apps 8.1 2 Provide all Splash images for the app (100%, 140% and 180%) ... Read more
Realtime GI not working on webplayer
-e: see title -repro: --open attached project --build for webplayer --run build --go to albedo scene --NOTICE the difference betwee... Read more
[EditorGUI] Setting GUI.matrix inside OnSceneGUI breaks Handles
How to reproduce: 1. Open attached project 2. Open scene test.unity 3. Select the test gameobject - notice how it draws a solid di... Read more
ManualRuntimeTests: "copypasteworks" is not working
-e: there seems to be a broken test in the suite -repro: --run the test suite --get to "press backspace" --press backspace --NOTICE... Read more
ManualRuntimeTests: cursor doesn't unlock again
-e: the tests have a step to unlock the cursor which doesn't happen till the end of the tests -repro: --run latest version of tests... Read more
[Layout] "Cannot preview transition:.." text is clipped in a transition ...
To reproduce: - Select a transition between two states which does not have an animation assigned - Observe that "Cannot preview tran... Read more
[Animator] Dragging animator to other project causes exceptions
Steps to reproduce this bug: 1. Open new project ('project1') 2. Create animator controller 3. Open another project ('project2') 4.... Read more
[WP8][Shaders] Ground is black in tessellation sample scene before pause...
The tessellation sample scene is rendered wrong initially on windows phone 8 and windows phone 8.1 devices To reproduce: 1. Import ... Read more
Typo in doc
1 Open link file:///C:/Program%20Files/Unity%205.0.0b22/Editor/Data/Documentation/en/Manual/FBXImporter-Rig.html it has text: "If yo... Read more
Raycasters sorting doesn't match Canvas sorting
uGUI: Raycasters sorting doesn't match Canvas sorting (4.6.1p5) # PROBLEM When you have 2 Canvas with 'Screen Space - Overlay' rend... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Sprites are incorrectly occluded by Sprite Physics Shape culling when behind in sorting order
- CPU usage is increased when the Editor is idle with the ProBuilder Package installed
- Unstable lighting when additional light sources are added in Shader Graph nodes