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0
votes
Fixed

[AssetBundle] Building AssetBundles with variants produces error message...

Asset Loading

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Feb 11, 2016

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Version/s: 5.3.2p3

Messages appeared in 5.3.2p1 version. Building asset bundles with variants produces error messages in Editor console: Error message ... Read more

0
votes
Fixed

[Texture Sheet] Particles using Texture Sheet Animations loop back to fi...

Shuriken

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Feb 11, 2016

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Version/s: 5.4.0b6

Particle Systems using texture sheet animations often loop back and display the first frame before they die. Repro steps:1. Open Par... Read more

0
votes
Won't Fix

[tvOS] UI Slider Image gets stretched on tvOS

UI

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Feb 11, 2016

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Version/s: 5.3.2p3

1. Open attached project2. Build to tvOS on 5.43. UI slider value will change automatically and rotate4. UI slider image will stretc... Read more

0
votes
Fixed

Windows Store il2cpp scripting backend projects crash on startup when pr...

IL2CPP

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Feb 11, 2016

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Version/s: 5.4.0b6

To reproduce:1. Create new project2. Go to Edit -> Project settings -> Player3. Under "Other settings" set "Scripting Backend"... Read more

0
votes
By Design

Focusing on an object modifies the clipping planes of the camera

Scene/Game View

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Feb 11, 2016

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Version/s: 5.4.0b5

How to reproduce:1. Open a new project2. Create a Terrain3. Create a Cube4. Double click on the Terrain in the Hierarchy window- Not... Read more

0
votes
Not Reproducible

[SubEmitter] At-birth SubEmitter added to a scaled-up particle system ex...

Shuriken

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Feb 11, 2016

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Version/s: 5.4.0b6

SubEmitter created in scaled-up particle system appears to not emit in Y or is not affected by speed. Repro steps:1. Open Particles ... Read more

0
votes
Duplicate

[Shaders] Blur Optimized does not work on device

Shaders

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Feb 11, 2016

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Version/s: 5.3.2p2

To reproduce:1. Open attached project2. Open "BlurError" scene3. Play scene in the editor4. Build to iPhone 6 plus device Actual beh... Read more

0
votes
Fixed

Component gizmos alpha stacks

Scene/Game View

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Feb 11, 2016

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Version/s: 5.4.0b6

1. Open Unity with any project.2. Attach an audio source component to a random object.3. Select the random object, and hit Ctrl+D a ... Read more

1
votes
Won't Fix

[AssetBundles] Crash on YAMLRead::TransferSTLStyleSet when building Asse...

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Feb 11, 2016

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Version/s: 5.4.0b6

Repro steps: 1) Open the project2) In the Menu bar go to Asset Bundles -> Settings3) Change the build target to Win/OSX4) Click o... Read more

0
votes
Fixed

[Regression][Windows] Uninformative 'SUCCEEDED(hr)' and 'wmiOpened' erro...

Editor - Other

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Feb 11, 2016

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Version/s: 5.4.0b6

Steps to repro: 1. Open Unity;2. Create new project;3. Download 'test.unitypackage' package and double click on it in file explorer;... Read more

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