Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.4.0b6
Issue ID
769823
Regression
Yes
Component gizmos alpha stacks
1. Open Unity with any project.
2. Attach an audio source component to a random object.
3. Select the random object, and hit Ctrl+D a bunch of times to duplicate it.
4. Observe the Gizmo in scene view and notice the box around it
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "GPU Time Threshold" in VFX Graph Heatmap Parameters can be set to a negative value
- List of supported Platforms for 3D Templates in Unity Hub is outdated
- Mesh filter animation tint is not added if keyframe recording is not enabled
- Light.shadowMatrixOverride is ignored when using GPU Resident Drawer
- Setting the the "PreWarm Delta Time" to the smallest value always sets the "PreWarm Step Count" to the different random values
Add comment