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Fixed in 5.4.0
Votes
0
Found in
5.4.0b6
Issue ID
769823
Regression
Yes
Component gizmos alpha stacks
1. Open Unity with any project.
2. Attach an audio source component to a random object.
3. Select the random object, and hit Ctrl+D a bunch of times to duplicate it.
4. Observe the Gizmo in scene view and notice the box around it
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak when a lot of UI elements are spawned and despawned
- Warnings are not logged in the Console window when using external code analyzers
- Errors “TLS Allocator ALLOC_TEMP_TLS, underlying allocator ALLOC_TEMP_MAIN has unfreed allocations, size 288“ appear constantly when Prefab is open
- Crash on PPtr<Shader>::operator or NullException errors spammed in console when calling Dispose() on null GraphicsBuffer with baked Reflection Probes
- “EndRenderPass: Not inside a Renderpass” and other Render Graph errors in the Player when Render Graph is enabled and Overlay UI is used
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