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0
votes
Fixed

The Shadowmask mode doesn’t take the Shadow Strength parameter into acco...

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Oct 01, 2024

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Version/s: 6000.0.22f1, 6000.1.0a2, 7000.0.0a7

Lights have a Shadow Strength parameter, which currently only affects real-time shadows, not shadowmask shadows. This creates a disc... Read more

0
votes
Fixed

The drag line position is not updated after viewData is restored

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Oct 01, 2024

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Version/s: 2022.3.49f1, 6000.0.23f1, 6000.1.0a7, 6000.2.0a1, 7000.0.0a1

Steps to reproduce: 1. Create a EditorWindow with a TwoPaneSplitView with two children. 2. Set its viewDataKey to a non null string ... Read more

0
votes
Won't Fix

HDR Text on HDR Color Picker can blend into colour and not be visible if...

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Oct 01, 2024

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Version/s: 2021.3.44f1, 2022.3.48f1, 6000.0.22f1, 7000.0.0a3

Steps to reproduce: Open a Unity Project Add the attached 'HdrColourPicker.cs' script to the project Add an empty GameObject to the ... Read more

0
votes
Won't Fix

Clicking on the assigned by default "Lightmap Parameters" pings "Assets"...

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Oct 01, 2024

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Version/s: 6000.0.22f1, 6000.1.0a7, 6000.2.0a1

How to reproduce:1. Create a new HDRP Project2. In the Project window, right-click -> Create -> Rendering -> Lighting Setti... Read more

1
votes
Won't Fix

Low performance using memory allocated by UnsafeUtility.Malloc when usin...

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Oct 01, 2024

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Version/s: 2022.3.49f1

Reproduction steps:1. Open the attached “BugRepro” project2. Click Window > General > Test Runner3. Run all “Hitting_The_Wall“... Read more

0
votes
Active

TextMeshPro text elements are blurry when using SDF Material Shaders and...

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Oct 01, 2024

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Version/s: 2021.3.44f1, 2022.3.49f1, 6000.0.22f1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1, 7000.0.0a1

How to reproduce:1. Open the attached "IN-84765" Project2. Enter "SampleScene"3. Resize the Game window until it's relatively small4... Read more

0
votes
Fixed

Spot/Point Lights do not affect VFX Graph Output when "Compatibility Mod...

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Oct 01, 2024

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Version/s: 6000.0.22f1, 7000.0.0a3

Reproduction steps: 1. Open the attached project “DefferedVFX.zip“2. Open the “SampleScene“3. Open the Game View4. Observe the resul... Read more

0
votes
Won't Fix

Lighting Settings Advanced Filtering sets "Direct Denoiser" to "Optix" a...

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Oct 01, 2024

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Version/s: 2021.3.44f1, 2022.3.49f1, 6000.0.22f1, 6000.1.0a7

How to reproduce:1. Create a new HDRP Project2. In the Project window, right-click -> Create -> Rendering -> Lighting Setti... Read more

0
votes
Fixed

[iOS][Silicon] ColorMask render target 3 and above does not work correct...

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Oct 01, 2024

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Version/s: 6000.0.21f1

Steps to reproduce:1. Open the attached “ColorMaskBug2” project2. Open the Assets/Scenes/SampleScene3. Observe the Game View Expecte... Read more

0
votes
Active

Event functions used for activating/deactivating GameObjects are called ...

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Oct 01, 2024

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Version/s: 2021.3.44f1, 2022.3.49f1, 6000.0.22f1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the “IN-85566_repro“ project2. Open the “SampleScene“3. Drag the “Cube“ prefab over the Scene view4. While ... Read more

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