Search Issue Tracker
Fixed
Fixed in 6000.2.0b1
Votes
0
Found in
6000.0.38f1
6000.1.0b7
6000.2.0a3
Issue ID
UUM-97614
Regression
No
Shader warnings are thrown when deleting blocks in the Ribbon VFX Graph
How to reproduce:
1. Create a new Unity project
2. Make sure the Visual Effects Graph package is installed
3. In the Project window, right-click -> Create -> Visual Effects -> Visual Effect Graph -> Simple Trail
4. Open the VFX Graph and zoom on the "Initialize Particle Strip"
5. Delete the blocks one by one
6. Observe the Console
Expected results: No warnings are thrown
Actual results: "Shader warning in '[New VFX 3] [Ribbon] OutputUpdate': floating point division by zero at kernel CSMain at 3.vfx(262) (on metal)" warning is thrown
Reproducible with: 6000.0.38f1, 6000.1.0b7, 6000.2.0a3
Reproducible on: macOS Sequoia 15.3 (M1)
Not reproducible on: No other environment tested
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Typing numbers in Matrix node’s numeric fields stretches Node
- Project Browser Icons use the wrong Theme and Users are not shown any indication that process will be deferred when switching Editor Theme in Play Mode
- Streaming is misspelled as "Steaming" in "Enable GPU Streaming" and "Enable Disk Streaming" tooltpis
- "IndexOutOfRangeException" thrown when moving caret left at start of TMP Input Field with rich text
- UIElements memory allocations grow when interacting with IMGUI custom Editor window
Resolution Note:
Forward-ports for this version need to be handled at a later time.