Search Issue Tracker
Active
Under Consideration for 6000.0.X, 6000.1.X, 6000.2.X
Votes
0
Found in
6000.0.38f1
6000.1.0b7
6000.2.0a3
Issue ID
UUM-97623
Regression
No
Unsupported Orient modes can be selected and throw errors when using Strip VFX
How to reproduce:
1. Create a new Unity project
2. Make sure the Visual Effects Graph package is installed
3. In the Project window, right-click -> Create -> Visual Effects -> Visual Effect Graph -> Simple Trail
4. Open the VFX Graph and zoom on the "Output Particle Strip"
5. In the "Orient" block, select the "Face Camera Plane" mode
6. Observe the Console
Expected results: No errors are thrown
Actual results: "Unity cannot compile the VisualEffectAsset at path "Assets/New VFX 2.vfx" because of the following exception:
System.NotImplementedException: This orient mode (FaceCameraPlane) is not available for strips" error is thrown
Reproducible with: 6000.0.38f1, 6000.1.0b7, 6000.2.0a3
Reproducible on: macOS Sequoia 15.3 (M1)
Not reproducible on: No other environment tested
Note: Reproducible with "Face Camera Plane", "Fixed Axis" and "Along Velocity" orients
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Imported FBX is rendered differently in Game view when comparing to Scene view
- "GetAllOverlapping failed" Error displayed in console or endless loading process on Application.Message.LeftButtonUp when cycle-selecting GameObjects with GPU Resident Drawer enabled
- Scene View has an inverted Game View window when changing from Game View to Scene View on a specific project
- An error is thrown when one TreeView root element is dragged and held over a parent element but is dropped between the elements
- Text Object position shifts when selecting multiple Text Objects and expanding the Extra Settings in the Inspector
Add comment