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Fixed
Fixed in 6000.0.41f1
Votes
0
Found in
6000.0.38f1
Issue ID
UUM-97605
Regression
Yes
Shadow casters are not rendered when deploying builds in specific Unity 6.0 versions
Steps to reproduce:
1. Open the attached "IN-94785" project
2. Open the “SanityCheck” Scene
3. Enter Play mode
4. Observe the cube’s shadows projected in the floor
5. Generate a build (File > Build and Run)
6. Observe the Player
Expected result: The shadows are rendered in the Player
Actual result: The shadows are not rendered in the Player
Reproducible in: 6000.0.36f1, 6000.0.38f1
Not reproducible in: 2022.3.58f1, 6000.0.35f1, 6000.1.0b6, 6000.2.0a3
Reproducible on: Windows 11 Enterprise (24H2)
Not reproducible on: No other environment tested
Note: When generating a Development build, the shadows are rendered as expected.
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Resolution Note:
Duplicate - see https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-97415
Resolution Note (fix version 6000.0.41f1):
Duplicate - see https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-97415