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"Argument Exception" is thrown when building the Project with Plugins th...
Steps to reproduce:1. Open the attached project2. Press File>Build and Run Expected result: Project is built successfullyActual r... Read more
Select Assets are not focused on when pressing Show In Package Manager i...
How to reproduce:1. Add White Rabbit (free) by Niwashi Games to your account through the Asset Store2. Open the user attached "Beta ... Read more
"method doesn't exist in target framework" errors when building UWP Buil...
How to reproduce:1. Open the attached project "energybar.zip"2. Build And Run the project (File>Build And Run) Expected results: ... Read more
[FBX] OnPostprocessMaterial isn't called when material creation mode is ...
Reproduction steps:1. Open user's the attached project "FbxDescriptorImport.zip"2. Open Assets > Scenes > SampleScene3. Right-... Read more
RectTransform that is unmodified gets reset when reverting overrides in ...
How to reproduce:1. Open the attached "RevertPrefabOverridesBug.zip" project2. Go into Assets -> Scenes folder3. Enter the "Sampl... Read more
Player builds fail when Default Icon is set to a texture on Windows
Steps to reproduce:1. Open attached "internal-vehicle-physics-pro.zip" Unity project2. Attempt to build on Windows Expected result: ... Read more
Some packages have their version's last number trimmed when resizing pac...
Reproduction steps:1. Open the user's attached project "2021.2 Beta.zip"2. Go to Edit > Preferences > UI Scaling and change th... Read more
AndroidJavaProxy fails to proxy "java9.util.function.BiConsumer" class w...
AndroidJavaProxy fails to proxy "java9.util.function.BiConsumer" when special types - String, Boolean, etc. are passed as arguments ... Read more
Thumbnails in a Project window get darker after saving scene
How to reproduce:1. Create a new Unity project2. Create a cube in a scene3. Create a prefab from a newly created cube4. Create new M... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
- PolySpatial “Trying to set shader on a Material Variant.” error is printed in the console when entering Play Mode
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build