Search Issue Tracker

0
votes
Fixed

IL2CPP iOS build strips Attribute Getter, causing a runtime error

IL2CPP

-

Jul 10, 2015

-

Version/s: 5.1.1p4

How to reproduce: 1. Open attached project2. Open scene test.unity3. Select the Main Camera gameobject4. In the Proto Test component... Read more

0
votes
By Design

[WebPlayer] Failed to decompress data for the AssetBundle 'WebStartData'

Webplayer

-

Feb 29, 2016

-

Version/s: 5.3.3p2

Steps to reproduce:1. Download and open project "Boyscout"2. Build and run scene "_Scenes/Main" for Web Player platform3. In opened ... Read more

2
votes
Fixed

Input.mousePosition returns incorrect value when using locked cursor

Windows

-

Aug 18, 2016

-

Version/s: 5.4.0f3

Reproduction steps:1. Open the "bug.zip" project.2. Open the "test" scene.3. Play the scene.4. Notice that the cursor is not centere... Read more

0
votes
Fixed

ARC playback stops due to doppler pitch scheduling

-

Oct 30, 2023

-

Version/s: 2023.2.0b16, 6000.0.0b11, 6000.1.0a7

When the doppler effect is high it can cause ARC to stop playing. This could be a particular issue for racing games if using ARC for... Read more

1
votes
Won't Fix

Infinite Guid Changes because of Symlinks

Scene Management

-

Aug 15, 2017

-

Version/s: 5.6.1p3

Reproduction steps:1. Open project attached (Symlinks.zip).2. Setup Symlink.Instructions:- Open cmd with administrator rights.- Go t... Read more

0
votes
Fixed

[Audio] Application crashes with error: RuntimeError: Out of bounds memo...

Web Platform

-

Jan 04, 2022

-

Version/s: 2022.2.0a1

How to reproduce:1. Open the attached project2. Build & Run on WebGL platform Expected result: The scene is renderedActual resul... Read more

0
votes
Fixed

[PLM] Jagged shadows appear on meshes with more than 65k triangles

Progressive Lightmapper

-

Oct 16, 2017

-

Version/s: 2018.1.0a1

Meshes with more than 65k triangles do not bake correctly with Progressive Lightmapper (Black artifacts) 1. Open the attached projec... Read more

0
votes
Feature Request

The HDR luminosity of the scene in the Game view darkens when switching ...

-

Nov 06, 2023

-

Version/s: 2022.3.12f1, 2023.2.0b16, 2023.3.0a12

How to reproduce:1. Open the “HDR_repro“ project2. Open the “HDR Color“ scene3. Observe the luminosity of the scene in the Game view... Read more

0
votes
Fixed

[AssetImporter] Updating existing AnimationClip import setting results i...

Asset - Importers

-

May 24, 2019

-

Version/s: 2019.1.0f2, 2019.4.0f1, 2020.3.0f1, 2021.2.0a1

How to reproduce:1. Open the attached project ("case-1157349-AssetImporter.zip")2. Open Window -> Animation Events Test3. Set the... Read more

0
votes
Fixed

[Improved prefabs] Mesh collider gets added recursively on a prefab when...

Scene Management

-

Nov 17, 2018

-

Version/s: 2018.3.0b11

On adding a cloth component on an empty prefab, Mesh collider keeps getting added repeatedly. Refer the attached video. Steps to rep... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.